Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/OcclusionPortal.cs
T
2026-04-10 22:50:51 +02:00

26 lines
574 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000088 RID: 136
[Token(Token = "0x2000088")]
[NativeHeader("Runtime/Camera/OcclusionPortal.h")]
public sealed class OcclusionPortal : Component
{
// Token: 0x1700010B RID: 267
// (set) Token: 0x0600051F RID: 1311 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700010B")]
[NativeProperty]
public bool open
{
[Token(Token = "0x600051F")]
[Address(RVA = "0x27DEAB0", Offset = "0x27DD8B0", VA = "0x1827DEAB0")]
set
{
}
}
}
}