15 lines
287 B
C#
15 lines
287 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x02000127 RID: 295
|
|
[Token(Token = "0x2000127")]
|
|
[RequiredByNativeCode]
|
|
[AttributeUsage(AttributeTargets.Class)]
|
|
public sealed class PreferBinarySerialization : Attribute
|
|
{
|
|
}
|
|
}
|