Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Rendering/RenderPipelineAsset.cs
T
2026-04-10 22:50:51 +02:00

279 lines
7.5 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000270 RID: 624
[Token(Token = "0x2000270")]
public abstract class RenderPipelineAsset : ScriptableObject
{
// Token: 0x06000F87 RID: 3975 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000F87")]
[Address(RVA = "0x2CBED90", Offset = "0x2CBDB90", VA = "0x182CBED90")]
internal RenderPipeline InternalCreatePipeline()
{
return null;
}
// Token: 0x170002F0 RID: 752
// (get) Token: 0x06000F88 RID: 3976 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F0")]
public virtual string[] renderingLayerMaskNames
{
[Token(Token = "0x6000F88")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "4")]
get
{
return null;
}
}
// Token: 0x170002F1 RID: 753
// (get) Token: 0x06000F89 RID: 3977 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F1")]
public virtual Material defaultMaterial
{
[Token(Token = "0x6000F89")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "5")]
get
{
return null;
}
}
// Token: 0x170002F2 RID: 754
// (get) Token: 0x06000F8A RID: 3978 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F2")]
public virtual Shader autodeskInteractiveShader
{
[Token(Token = "0x6000F8A")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "6")]
get
{
return null;
}
}
// Token: 0x170002F3 RID: 755
// (get) Token: 0x06000F8B RID: 3979 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F3")]
public virtual Shader autodeskInteractiveTransparentShader
{
[Token(Token = "0x6000F8B")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "7")]
get
{
return null;
}
}
// Token: 0x170002F4 RID: 756
// (get) Token: 0x06000F8C RID: 3980 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F4")]
public virtual Shader autodeskInteractiveMaskedShader
{
[Token(Token = "0x6000F8C")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "8")]
get
{
return null;
}
}
// Token: 0x170002F5 RID: 757
// (get) Token: 0x06000F8D RID: 3981 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F5")]
public virtual Shader terrainDetailLitShader
{
[Token(Token = "0x6000F8D")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "9")]
get
{
return null;
}
}
// Token: 0x170002F6 RID: 758
// (get) Token: 0x06000F8E RID: 3982 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F6")]
public virtual Shader terrainDetailGrassShader
{
[Token(Token = "0x6000F8E")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "10")]
get
{
return null;
}
}
// Token: 0x170002F7 RID: 759
// (get) Token: 0x06000F8F RID: 3983 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F7")]
public virtual Shader terrainDetailGrassBillboardShader
{
[Token(Token = "0x6000F8F")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "11")]
get
{
return null;
}
}
// Token: 0x170002F8 RID: 760
// (get) Token: 0x06000F90 RID: 3984 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F8")]
public virtual Material defaultParticleMaterial
{
[Token(Token = "0x6000F90")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "12")]
get
{
return null;
}
}
// Token: 0x170002F9 RID: 761
// (get) Token: 0x06000F91 RID: 3985 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002F9")]
public virtual Material defaultLineMaterial
{
[Token(Token = "0x6000F91")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "13")]
get
{
return null;
}
}
// Token: 0x170002FA RID: 762
// (get) Token: 0x06000F92 RID: 3986 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002FA")]
public virtual Material defaultTerrainMaterial
{
[Token(Token = "0x6000F92")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "14")]
get
{
return null;
}
}
// Token: 0x170002FB RID: 763
// (get) Token: 0x06000F93 RID: 3987 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002FB")]
public virtual Material defaultUIMaterial
{
[Token(Token = "0x6000F93")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "15")]
get
{
return null;
}
}
// Token: 0x170002FC RID: 764
// (get) Token: 0x06000F94 RID: 3988 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002FC")]
public virtual Material defaultUIOverdrawMaterial
{
[Token(Token = "0x6000F94")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "16")]
get
{
return null;
}
}
// Token: 0x170002FD RID: 765
// (get) Token: 0x06000F95 RID: 3989 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002FD")]
public virtual Material defaultUIETC1SupportedMaterial
{
[Token(Token = "0x6000F95")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "17")]
get
{
return null;
}
}
// Token: 0x170002FE RID: 766
// (get) Token: 0x06000F96 RID: 3990 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002FE")]
public virtual Material default2DMaterial
{
[Token(Token = "0x6000F96")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "18")]
get
{
return null;
}
}
// Token: 0x170002FF RID: 767
// (get) Token: 0x06000F97 RID: 3991 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170002FF")]
public virtual Shader defaultShader
{
[Token(Token = "0x6000F97")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "19")]
get
{
return null;
}
}
// Token: 0x17000300 RID: 768
// (get) Token: 0x06000F98 RID: 3992 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000300")]
public virtual Shader defaultSpeedTree7Shader
{
[Token(Token = "0x6000F98")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "20")]
get
{
return null;
}
}
// Token: 0x17000301 RID: 769
// (get) Token: 0x06000F99 RID: 3993 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000301")]
public virtual Shader defaultSpeedTree8Shader
{
[Token(Token = "0x6000F99")]
[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630", Slot = "21")]
get
{
return null;
}
}
// Token: 0x06000F9A RID: 3994
[Token(Token = "0x6000F9A")]
[Address(Slot = "22")]
protected abstract RenderPipeline CreatePipeline();
// Token: 0x06000F9B RID: 3995 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000F9B")]
[Address(RVA = "0x2CBEFA0", Offset = "0x2CBDDA0", VA = "0x182CBEFA0", Slot = "23")]
protected virtual void OnValidate()
{
}
// Token: 0x06000F9C RID: 3996 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000F9C")]
[Address(RVA = "0x2CBEF50", Offset = "0x2CBDD50", VA = "0x182CBEF50", Slot = "24")]
protected virtual void OnDisable()
{
}
// Token: 0x06000F9D RID: 3997 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000F9D")]
[Address(RVA = "0x2CBF070", Offset = "0x2CBDE70", VA = "0x182CBF070")]
protected RenderPipelineAsset()
{
}
}
}