Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Rendering/TextureDimension.cs
T
2026-04-10 22:50:51 +02:00

36 lines
768 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x0200024B RID: 587
[Token(Token = "0x200024B")]
public enum TextureDimension
{
// Token: 0x040006DB RID: 1755
[Token(Token = "0x40006DB")]
Unknown = -1,
// Token: 0x040006DC RID: 1756
[Token(Token = "0x40006DC")]
None,
// Token: 0x040006DD RID: 1757
[Token(Token = "0x40006DD")]
Any,
// Token: 0x040006DE RID: 1758
[Token(Token = "0x40006DE")]
Tex2D,
// Token: 0x040006DF RID: 1759
[Token(Token = "0x40006DF")]
Tex3D,
// Token: 0x040006E0 RID: 1760
[Token(Token = "0x40006E0")]
Cube,
// Token: 0x040006E1 RID: 1761
[Token(Token = "0x40006E1")]
Tex2DArray,
// Token: 0x040006E2 RID: 1762
[Token(Token = "0x40006E2")]
CubeArray
}
}