Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/RotationOrder.cs
T
2026-04-10 22:50:51 +02:00

30 lines
617 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000140 RID: 320
[Token(Token = "0x2000140")]
internal enum RotationOrder
{
// Token: 0x040004D8 RID: 1240
[Token(Token = "0x40004D8")]
OrderXYZ,
// Token: 0x040004D9 RID: 1241
[Token(Token = "0x40004D9")]
OrderXZY,
// Token: 0x040004DA RID: 1242
[Token(Token = "0x40004DA")]
OrderYZX,
// Token: 0x040004DB RID: 1243
[Token(Token = "0x40004DB")]
OrderYXZ,
// Token: 0x040004DC RID: 1244
[Token(Token = "0x40004DC")]
OrderZXY,
// Token: 0x040004DD RID: 1245
[Token(Token = "0x40004DD")]
OrderZYX
}
}