Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/SceneManagement/LocalPhysicsMode.cs
T
2026-04-10 22:50:51 +02:00

22 lines
425 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.SceneManagement
{
// Token: 0x02000197 RID: 407
[Token(Token = "0x2000197")]
[Flags]
public enum LocalPhysicsMode
{
// Token: 0x04000581 RID: 1409
[Token(Token = "0x4000581")]
None = 0,
// Token: 0x04000582 RID: 1410
[Token(Token = "0x4000582")]
Physics2D = 1,
// Token: 0x04000583 RID: 1411
[Token(Token = "0x4000583")]
Physics3D = 2
}
}