230 lines
6.7 KiB
C#
230 lines
6.7 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Bindings;
|
|
|
|
namespace UnityEngine.SceneManagement
|
|
{
|
|
// Token: 0x02000193 RID: 403
|
|
[Token(Token = "0x2000193")]
|
|
[NativeHeader("Runtime/Export/SceneManager/Scene.bindings.h")]
|
|
[Serializable]
|
|
public struct Scene
|
|
{
|
|
// Token: 0x06000DEC RID: 3564 RVA: 0x00009210 File Offset: 0x00007410
|
|
[Token(Token = "0x6000DEC")]
|
|
[Address(RVA = "0x2CC37C0", Offset = "0x2CC25C0", VA = "0x182CC37C0")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static bool IsValidInternal(int sceneHandle)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000DED RID: 3565 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x6000DED")]
|
|
[Address(RVA = "0x2CC3460", Offset = "0x2CC2260", VA = "0x182CC3460")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static string GetPathInternal(int sceneHandle)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06000DEE RID: 3566 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x6000DEE")]
|
|
[Address(RVA = "0x2CC3420", Offset = "0x2CC2220", VA = "0x182CC3420")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static string GetNameInternal(int sceneHandle)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06000DEF RID: 3567 RVA: 0x00009228 File Offset: 0x00007428
|
|
[Token(Token = "0x6000DEF")]
|
|
[Address(RVA = "0x2CC33E0", Offset = "0x2CC21E0", VA = "0x182CC33E0")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static bool GetIsLoadedInternal(int sceneHandle)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000DF0 RID: 3568 RVA: 0x00009240 File Offset: 0x00007440
|
|
[Token(Token = "0x6000DF0")]
|
|
[Address(RVA = "0x2CC33A0", Offset = "0x2CC21A0", VA = "0x182CC33A0")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static bool GetIsDirtyInternal(int sceneHandle)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000DF1 RID: 3569 RVA: 0x00009258 File Offset: 0x00007458
|
|
[Token(Token = "0x6000DF1")]
|
|
[Address(RVA = "0x2CC3360", Offset = "0x2CC2160", VA = "0x182CC3360")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static int GetBuildIndexInternal(int sceneHandle)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Token: 0x06000DF2 RID: 3570 RVA: 0x00009270 File Offset: 0x00007470
|
|
[Token(Token = "0x6000DF2")]
|
|
[Address(RVA = "0x2CC34A0", Offset = "0x2CC22A0", VA = "0x182CC34A0")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static int GetRootCountInternal(int sceneHandle)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Token: 0x06000DF3 RID: 3571 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000DF3")]
|
|
[Address(RVA = "0x2CC34E0", Offset = "0x2CC22E0", VA = "0x182CC34E0")]
|
|
[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
|
|
private static void GetRootGameObjectsInternal(int sceneHandle, object resultRootList)
|
|
{
|
|
}
|
|
|
|
// Token: 0x170002B0 RID: 688
|
|
// (get) Token: 0x06000DF4 RID: 3572 RVA: 0x00009288 File Offset: 0x00007488
|
|
[Token(Token = "0x170002B0")]
|
|
public int handle
|
|
{
|
|
[Token(Token = "0x6000DF4")]
|
|
[Address(RVA = "0x6E5A50", Offset = "0x6E4850", VA = "0x1806E5A50")]
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06000DF5 RID: 3573 RVA: 0x000092A0 File Offset: 0x000074A0
|
|
[Token(Token = "0x6000DF5")]
|
|
[Address(RVA = "0x2CC3800", Offset = "0x2CC2600", VA = "0x182CC3800")]
|
|
public bool IsValid()
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x170002B1 RID: 689
|
|
// (get) Token: 0x06000DF6 RID: 3574 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x170002B1")]
|
|
public string path
|
|
{
|
|
[Token(Token = "0x6000DF6")]
|
|
[Address(RVA = "0x2CC3940", Offset = "0x2CC2740", VA = "0x182CC3940")]
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170002B2 RID: 690
|
|
// (get) Token: 0x06000DF7 RID: 3575 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x170002B2")]
|
|
public string name
|
|
{
|
|
[Token(Token = "0x6000DF7")]
|
|
[Address(RVA = "0x2CC3900", Offset = "0x2CC2700", VA = "0x182CC3900")]
|
|
get
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170002B3 RID: 691
|
|
// (get) Token: 0x06000DF8 RID: 3576 RVA: 0x000092B8 File Offset: 0x000074B8
|
|
[Token(Token = "0x170002B3")]
|
|
public bool isLoaded
|
|
{
|
|
[Token(Token = "0x6000DF8")]
|
|
[Address(RVA = "0x2CC38C0", Offset = "0x2CC26C0", VA = "0x182CC38C0")]
|
|
get
|
|
{
|
|
return default(bool);
|
|
}
|
|
}
|
|
|
|
// Token: 0x170002B4 RID: 692
|
|
// (get) Token: 0x06000DF9 RID: 3577 RVA: 0x000092D0 File Offset: 0x000074D0
|
|
[Token(Token = "0x170002B4")]
|
|
public int buildIndex
|
|
{
|
|
[Token(Token = "0x6000DF9")]
|
|
[Address(RVA = "0x2CC3840", Offset = "0x2CC2640", VA = "0x182CC3840")]
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Token: 0x170002B5 RID: 693
|
|
// (get) Token: 0x06000DFA RID: 3578 RVA: 0x000092E8 File Offset: 0x000074E8
|
|
[Token(Token = "0x170002B5")]
|
|
public bool isDirty
|
|
{
|
|
[Token(Token = "0x6000DFA")]
|
|
[Address(RVA = "0x2CC3880", Offset = "0x2CC2680", VA = "0x182CC3880")]
|
|
get
|
|
{
|
|
return default(bool);
|
|
}
|
|
}
|
|
|
|
// Token: 0x170002B6 RID: 694
|
|
// (get) Token: 0x06000DFB RID: 3579 RVA: 0x00009300 File Offset: 0x00007500
|
|
[Token(Token = "0x170002B6")]
|
|
public int rootCount
|
|
{
|
|
[Token(Token = "0x6000DFB")]
|
|
[Address(RVA = "0x2CC3980", Offset = "0x2CC2780", VA = "0x182CC3980")]
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06000DFC RID: 3580 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x6000DFC")]
|
|
[Address(RVA = "0x2CC3520", Offset = "0x2CC2320", VA = "0x182CC3520")]
|
|
public GameObject[] GetRootGameObjects()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06000DFD RID: 3581 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000DFD")]
|
|
[Address(RVA = "0x2CC35D0", Offset = "0x2CC23D0", VA = "0x182CC35D0")]
|
|
public void GetRootGameObjects(List<GameObject> rootGameObjects)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06000DFE RID: 3582 RVA: 0x00009318 File Offset: 0x00007518
|
|
[Token(Token = "0x6000DFE")]
|
|
[Address(RVA = "0x27E4080", Offset = "0x27E2E80", VA = "0x1827E4080")]
|
|
public static bool operator ==(Scene lhs, Scene rhs)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x06000DFF RID: 3583 RVA: 0x00009330 File Offset: 0x00007530
|
|
[Token(Token = "0x6000DFF")]
|
|
[Address(RVA = "0x6E5A50", Offset = "0x6E4850", VA = "0x1806E5A50", Slot = "2")]
|
|
public override int GetHashCode()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Token: 0x06000E00 RID: 3584 RVA: 0x00009348 File Offset: 0x00007548
|
|
[Token(Token = "0x6000E00")]
|
|
[Address(RVA = "0x2CC32E0", Offset = "0x2CC20E0", VA = "0x182CC32E0", Slot = "0")]
|
|
public override bool Equals(object other)
|
|
{
|
|
return default(bool);
|
|
}
|
|
|
|
// Token: 0x04000578 RID: 1400
|
|
[FieldOffset(Offset = "0x0")]
|
|
[Token(Token = "0x4000578")]
|
|
[SerializeField]
|
|
private int m_Handle;
|
|
}
|
|
}
|