Files
Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/VRTextureUsage.cs
T
2026-04-10 22:50:51 +02:00

24 lines
459 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x020000A5 RID: 165
[Token(Token = "0x20000A5")]
public enum VRTextureUsage
{
// Token: 0x04000220 RID: 544
[Token(Token = "0x4000220")]
None,
// Token: 0x04000221 RID: 545
[Token(Token = "0x4000221")]
OneEye,
// Token: 0x04000222 RID: 546
[Token(Token = "0x4000222")]
TwoEyes,
// Token: 0x04000223 RID: 547
[Token(Token = "0x4000223")]
DeviceSpecific
}
}