21 lines
366 B
C#
21 lines
366 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000005 RID: 5
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[Token(Token = "0x2000005")]
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public enum PointerType
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{
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// Token: 0x0400002F RID: 47
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[Token(Token = "0x400002F")]
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Mouse,
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// Token: 0x04000030 RID: 48
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[Token(Token = "0x4000030")]
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Touch,
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// Token: 0x04000031 RID: 49
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[Token(Token = "0x4000031")]
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Pen
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}
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}
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