Files
Aug2021-Cpp2IL-Dump/UnityEngine.ImageConversionModule/UnityEngine/ImageConversion.cs
T
2026-04-10 22:50:51 +02:00

73 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[NativeHeader("Modules/ImageConversion/ScriptBindings/ImageConversion.bindings.h")]
public static class ImageConversion
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x751240", Offset = "0x750040", VA = "0x180751240")]
[NativeMethod]
public static byte[] EncodeToPNG(this Texture2D tex)
{
return null;
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x751200", Offset = "0x750000", VA = "0x180751200")]
[NativeMethod]
public static byte[] EncodeToJPG(this Texture2D tex, int quality)
{
return null;
}
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000003")]
[Address(RVA = "0x7511C0", Offset = "0x74FFC0", VA = "0x1807511C0")]
public static byte[] EncodeToJPG(this Texture2D tex)
{
return null;
}
// Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000004")]
[Address(RVA = "0x751140", Offset = "0x74FF40", VA = "0x180751140")]
[NativeMethod]
public static byte[] EncodeToEXR(this Texture2D tex, Texture2D.EXRFlags flags)
{
return null;
}
// Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000005")]
[Address(RVA = "0x751180", Offset = "0x74FF80", VA = "0x180751180")]
public static byte[] EncodeToEXR(this Texture2D tex)
{
return null;
}
// Token: 0x06000006 RID: 6 RVA: 0x00002054 File Offset: 0x00000254
[Token(Token = "0x6000006")]
[Address(RVA = "0x7512D0", Offset = "0x7500D0", VA = "0x1807512D0")]
[NativeMethod]
public static bool LoadImage([NotNull] this Texture2D tex, byte[] data, bool markNonReadable)
{
return default(bool);
}
// Token: 0x06000007 RID: 7 RVA: 0x0000206C File Offset: 0x0000026C
[Token(Token = "0x6000007")]
[Address(RVA = "0x751280", Offset = "0x750080", VA = "0x180751280")]
public static bool LoadImage(this Texture2D tex, byte[] data)
{
return default(bool);
}
}
}