Files
Aug2021-Cpp2IL-Dump/UnityEngine.UI/UnityEngine/EventSystems/EventHandle.cs
T
2026-04-10 22:50:51 +02:00

19 lines
331 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x02000097 RID: 151
[Token(Token = "0x2000050")]
[Flags]
public enum EventHandle
{
// Token: 0x040002A0 RID: 672
[Token(Token = "0x40001B6")]
Unused = 0,
// Token: 0x040002A1 RID: 673
[Token(Token = "0x40001B7")]
Used = 1
}
}