Files
Aug2021-Cpp2IL-Dump/UnityEngine.UIModule/UnityEngine/CanvasRenderer.cs
T
2026-04-10 22:50:51 +02:00

456 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[NativeClass("UI::CanvasRenderer")]
[NativeHeader("Modules/UI/CanvasRenderer.h")]
public sealed class CanvasRenderer : Component
{
// Token: 0x17000005 RID: 5
// (get) Token: 0x0600000C RID: 12 RVA: 0x000020C8 File Offset: 0x000002C8
// (set) Token: 0x0600000D RID: 13 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000005")]
public bool hasPopInstruction
{
[Token(Token = "0x600000C")]
[Address(RVA = "0x733670", Offset = "0x732470", VA = "0x180733670")]
get
{
return default(bool);
}
[Token(Token = "0x600000D")]
[Address(RVA = "0x7338E0", Offset = "0x7326E0", VA = "0x1807338E0")]
set
{
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x0600000E RID: 14 RVA: 0x000020E0 File Offset: 0x000002E0
// (set) Token: 0x0600000F RID: 15 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000006")]
public int materialCount
{
[Token(Token = "0x600000E")]
[Address(RVA = "0x7336F0", Offset = "0x7324F0", VA = "0x1807336F0")]
get
{
return 0;
}
[Token(Token = "0x600000F")]
[Address(RVA = "0x733930", Offset = "0x732730", VA = "0x180733930")]
set
{
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000010 RID: 16 RVA: 0x000020F8 File Offset: 0x000002F8
// (set) Token: 0x06000011 RID: 17 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000007")]
public int popMaterialCount
{
[Token(Token = "0x6000010")]
[Address(RVA = "0x733730", Offset = "0x732530", VA = "0x180733730")]
get
{
return 0;
}
[Token(Token = "0x6000011")]
[Address(RVA = "0x733970", Offset = "0x732770", VA = "0x180733970")]
set
{
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000012 RID: 18 RVA: 0x00002110 File Offset: 0x00000310
[Token(Token = "0x17000008")]
public int absoluteDepth
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x7334D0", Offset = "0x7322D0", VA = "0x1807334D0")]
get
{
return 0;
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000013 RID: 19 RVA: 0x00002128 File Offset: 0x00000328
[Token(Token = "0x17000009")]
public bool hasMoved
{
[Token(Token = "0x6000013")]
[Address(RVA = "0x733630", Offset = "0x732430", VA = "0x180733630")]
get
{
return default(bool);
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000014 RID: 20 RVA: 0x00002140 File Offset: 0x00000340
// (set) Token: 0x06000015 RID: 21 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000A")]
public bool cullTransparentMesh
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x7335B0", Offset = "0x7323B0", VA = "0x1807335B0")]
get
{
return default(bool);
}
[Token(Token = "0x6000015")]
[Address(RVA = "0x733840", Offset = "0x732640", VA = "0x180733840")]
set
{
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000016 RID: 22 RVA: 0x00002158 File Offset: 0x00000358
[Token(Token = "0x1700000B")]
[NativeProperty]
public bool hasRectClipping
{
[Token(Token = "0x6000016")]
[Address(RVA = "0x7336B0", Offset = "0x7324B0", VA = "0x1807336B0")]
get
{
return default(bool);
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000017 RID: 23 RVA: 0x00002170 File Offset: 0x00000370
[Token(Token = "0x1700000C")]
[NativeProperty]
public int relativeDepth
{
[Token(Token = "0x6000017")]
[Address(RVA = "0x733770", Offset = "0x732570", VA = "0x180733770")]
get
{
return 0;
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000018 RID: 24 RVA: 0x00002188 File Offset: 0x00000388
// (set) Token: 0x06000019 RID: 25 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000D")]
[NativeProperty]
public bool cull
{
[Token(Token = "0x6000018")]
[Address(RVA = "0x7335F0", Offset = "0x7323F0", VA = "0x1807335F0")]
get
{
return default(bool);
}
[Token(Token = "0x6000019")]
[Address(RVA = "0x733890", Offset = "0x732690", VA = "0x180733890")]
set
{
}
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x0600001A RID: 26 RVA: 0x000021A0 File Offset: 0x000003A0
// (set) Token: 0x0600001B RID: 27 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000E")]
[Obsolete]
public bool isMask
{
[Token(Token = "0x600001A")]
[Address(RVA = "0x42C2C0", Offset = "0x42B0C0", VA = "0x18042C2C0")]
[CompilerGenerated]
get
{
return default(bool);
}
[Token(Token = "0x600001B")]
[Address(RVA = "0x43DE90", Offset = "0x43CC90", VA = "0x18043DE90")]
[CompilerGenerated]
set
{
}
}
// Token: 0x0600001C RID: 28 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600001C")]
[Address(RVA = "0x732950", Offset = "0x731750", VA = "0x180732950")]
public void SetColor(Color color)
{
}
// Token: 0x0600001D RID: 29 RVA: 0x000021B8 File Offset: 0x000003B8
[Token(Token = "0x600001D")]
[Address(RVA = "0x7326A0", Offset = "0x7314A0", VA = "0x1807326A0")]
public Color GetColor()
{
return default(Color);
}
// Token: 0x0600001E RID: 30 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600001E")]
[Address(RVA = "0x7325B0", Offset = "0x7313B0", VA = "0x1807325B0")]
public void EnableRectClipping(Rect rect)
{
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x0600001F RID: 31 RVA: 0x000021D0 File Offset: 0x000003D0
// (set) Token: 0x06000020 RID: 32 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000F")]
public Vector2 clippingSoftness
{
[Token(Token = "0x600001F")]
[Address(RVA = "0x733560", Offset = "0x732360", VA = "0x180733560")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000020")]
[Address(RVA = "0x733800", Offset = "0x732600", VA = "0x180733800")]
set
{
}
}
// Token: 0x06000021 RID: 33 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000021")]
[Address(RVA = "0x732520", Offset = "0x731320", VA = "0x180732520")]
public void DisableRectClipping()
{
}
// Token: 0x06000022 RID: 34 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000022")]
[Address(RVA = "0x7329A0", Offset = "0x7317A0", VA = "0x1807329A0")]
public void SetMaterial(Material material, int index)
{
}
// Token: 0x06000023 RID: 35 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x6000023")]
[Address(RVA = "0x732780", Offset = "0x731580", VA = "0x180732780")]
public Material GetMaterial(int index)
{
return null;
}
// Token: 0x06000024 RID: 36 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000024")]
[Address(RVA = "0x732B70", Offset = "0x731970", VA = "0x180732B70")]
public void SetPopMaterial(Material material, int index)
{
}
// Token: 0x06000025 RID: 37 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x6000025")]
[Address(RVA = "0x7327C0", Offset = "0x7315C0", VA = "0x1807327C0")]
public Material GetPopMaterial(int index)
{
return null;
}
// Token: 0x06000026 RID: 38 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000026")]
[Address(RVA = "0x732BD0", Offset = "0x7319D0", VA = "0x180732BD0")]
public void SetTexture(Texture texture)
{
}
// Token: 0x06000027 RID: 39 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000027")]
[Address(RVA = "0x732800", Offset = "0x731600", VA = "0x180732800")]
public void SetAlphaTexture(Texture texture)
{
}
// Token: 0x06000028 RID: 40 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000028")]
[Address(RVA = "0x732B20", Offset = "0x731920", VA = "0x180732B20")]
public void SetMesh(Mesh mesh)
{
}
// Token: 0x06000029 RID: 41 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000029")]
[Address(RVA = "0x732360", Offset = "0x731160", VA = "0x180732360")]
public void Clear()
{
}
// Token: 0x0600002A RID: 42 RVA: 0x000021EC File Offset: 0x000003EC
[Token(Token = "0x600002A")]
[Address(RVA = "0x732600", Offset = "0x731400", VA = "0x180732600")]
public float GetAlpha()
{
return 0f;
}
// Token: 0x0600002B RID: 43 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600002B")]
[Address(RVA = "0x732850", Offset = "0x731650", VA = "0x180732850")]
public void SetAlpha(float alpha)
{
}
// Token: 0x0600002C RID: 44 RVA: 0x00002204 File Offset: 0x00000404
[Token(Token = "0x600002C")]
[Address(RVA = "0x732700", Offset = "0x731500", VA = "0x180732700")]
public float GetInheritedAlpha()
{
return 0f;
}
// Token: 0x0600002D RID: 45 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600002D")]
[Address(RVA = "0x732A00", Offset = "0x731800", VA = "0x180732A00")]
public void SetMaterial(Material material, Texture texture)
{
}
// Token: 0x0600002E RID: 46 RVA: 0x000021E6 File Offset: 0x000003E6
[Token(Token = "0x600002E")]
[Address(RVA = "0x732740", Offset = "0x731540", VA = "0x180732740")]
public Material GetMaterial()
{
return null;
}
// Token: 0x0600002F RID: 47 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600002F")]
[Address(RVA = "0x7333A0", Offset = "0x7321A0", VA = "0x1807333A0")]
public static void SplitUIVertexStreams(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000030 RID: 48 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000030")]
[Address(RVA = "0x7332D0", Offset = "0x7320D0", VA = "0x1807332D0")]
public static void SplitUIVertexStreams(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector2> uv2S, List<Vector2> uv3S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000031 RID: 49 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000031")]
[Address(RVA = "0x732410", Offset = "0x731210", VA = "0x180732410")]
public static void CreateUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000032 RID: 50 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000032")]
[Address(RVA = "0x7323A0", Offset = "0x7311A0", VA = "0x1807323A0")]
public static void CreateUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector2> uv2S, List<Vector2> uv3S, List<Vector3> normals, List<Vector4> tangents, List<int> indices)
{
}
// Token: 0x06000033 RID: 51 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000033")]
[Address(RVA = "0x732260", Offset = "0x731060", VA = "0x180732260")]
public static void AddUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector3> normals, List<Vector4> tangents)
{
}
// Token: 0x06000034 RID: 52 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000034")]
[Address(RVA = "0x7321F0", Offset = "0x730FF0", VA = "0x1807321F0")]
public static void AddUIVertexStream(List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector2> uv2S, List<Vector2> uv3S, List<Vector3> normals, List<Vector4> tangents)
{
}
// Token: 0x06000035 RID: 53 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000035")]
[Address(RVA = "0x733210", Offset = "0x732010", VA = "0x180733210")]
[Obsolete]
public void SetVertices(List<UIVertex> vertices)
{
}
// Token: 0x06000036 RID: 54 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000036")]
[Address(RVA = "0x732C20", Offset = "0x731A20", VA = "0x180732C20")]
[Obsolete]
public void SetVertices(UIVertex[] vertices, int size)
{
}
// Token: 0x06000037 RID: 55 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000037")]
[Address(RVA = "0x733280", Offset = "0x732080", VA = "0x180733280")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
private static void SplitIndicesStreamsInternal(object verts, object indices)
{
}
// Token: 0x06000038 RID: 56 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000038")]
[Address(RVA = "0x7321F0", Offset = "0x730FF0", VA = "0x1807321F0")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
private static void SplitUIVertexStreamsInternal(object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents)
{
}
// Token: 0x06000039 RID: 57 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000039")]
[Address(RVA = "0x7323A0", Offset = "0x7311A0", VA = "0x1807323A0")]
[StaticAccessor("UI", StaticAccessorType.DoubleColon)]
private static void CreateUIVertexStreamInternal(object verts, object positions, object colors, object uv0S, object uv1S, object uv2S, object uv3S, object normals, object tangents, object indices)
{
}
// Token: 0x0600003A RID: 58 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003A")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public CanvasRenderer()
{
}
// Token: 0x0600003B RID: 59 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003B")]
[Address(RVA = "0x732900", Offset = "0x731700", VA = "0x180732900")]
private void SetColor_Injected(ref Color color)
{
}
// Token: 0x0600003C RID: 60 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003C")]
[Address(RVA = "0x732650", Offset = "0x731450", VA = "0x180732650")]
private void GetColor_Injected(out Color ret)
{
}
// Token: 0x0600003D RID: 61 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003D")]
[Address(RVA = "0x732560", Offset = "0x731360", VA = "0x180732560")]
private void EnableRectClipping_Injected(ref Rect rect)
{
}
// Token: 0x0600003E RID: 62 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003E")]
[Address(RVA = "0x733510", Offset = "0x732310", VA = "0x180733510")]
private void get_clippingSoftness_Injected(out Vector2 ret)
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003F")]
[Address(RVA = "0x7337B0", Offset = "0x7325B0", VA = "0x1807337B0")]
private void set_clippingSoftness_Injected(ref Vector2 value)
{
}
}
}