64 lines
2.0 KiB
C#
64 lines
2.0 KiB
C#
using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000002 RID: 2
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[Token(Token = "0x2000002")]
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[NativeHeader("Modules/UnityAnalytics/RemoteSettings/RemoteSettings.h")]
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[NativeHeader("UnityAnalyticsScriptingClasses.h")]
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public static class RemoteSettings
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{
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// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000001")]
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[Address(RVA = "0x7478A0", Offset = "0x7466A0", VA = "0x1807478A0")]
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[RequiredByNativeCode]
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internal static void RemoteSettingsUpdated(bool wasLastUpdatedFromServer)
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{
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}
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// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000002")]
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[Address(RVA = "0x7477D0", Offset = "0x7465D0", VA = "0x1807477D0")]
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[RequiredByNativeCode]
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internal static void RemoteSettingsBeforeFetchFromServer()
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{
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}
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// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000003")]
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[Address(RVA = "0x747820", Offset = "0x746620", VA = "0x180747820")]
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[RequiredByNativeCode]
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internal static void RemoteSettingsUpdateCompleted(bool wasLastUpdatedFromServer, bool settingsChanged, int response)
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{
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}
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// Token: 0x04000001 RID: 1
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[Token(Token = "0x4000001")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static RemoteSettings.UpdatedEventHandler Updated;
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// Token: 0x04000002 RID: 2
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[Token(Token = "0x4000002")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static Action BeforeFetchFromServer;
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// Token: 0x04000003 RID: 3
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[Token(Token = "0x4000003")]
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[CompilerGenerated]
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[DebuggerBrowsable(DebuggerBrowsableState.Never)]
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private static Action<bool, bool, int> Completed;
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// Token: 0x02000003 RID: 3
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// (Invoke) Token: 0x06000005 RID: 5
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[Token(Token = "0x2000003")]
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public delegate void UpdatedEventHandler();
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}
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}
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