36 lines
1.6 KiB
C#
36 lines
1.6 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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namespace System.Threading
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{
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/// <summary>Specifies the scheduling priority of a <see cref="T:System.Threading.Thread" />.</summary>
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// Token: 0x02000340 RID: 832
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[Token(Token = "0x2000340")]
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[ComVisible(true)]
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[Serializable]
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public enum ThreadPriority
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{
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/// <summary>The <see cref="T:System.Threading.Thread" /> can be scheduled after threads with any other priority.</summary>
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// Token: 0x04001106 RID: 4358
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[Token(Token = "0x4001106")]
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Lowest,
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/// <summary>The <see cref="T:System.Threading.Thread" /> can be scheduled after threads with <see langword="Normal" /> priority and before those with <see langword="Lowest" /> priority.</summary>
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// Token: 0x04001107 RID: 4359
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[Token(Token = "0x4001107")]
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BelowNormal,
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/// <summary>The <see cref="T:System.Threading.Thread" /> can be scheduled after threads with <see langword="AboveNormal" /> priority and before those with <see langword="BelowNormal" /> priority. Threads have <see langword="Normal" /> priority by default.</summary>
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// Token: 0x04001108 RID: 4360
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[Token(Token = "0x4001108")]
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Normal,
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/// <summary>The <see cref="T:System.Threading.Thread" /> can be scheduled after threads with <see langword="Highest" /> priority and before those with <see langword="Normal" /> priority.</summary>
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// Token: 0x04001109 RID: 4361
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[Token(Token = "0x4001109")]
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AboveNormal,
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/// <summary>The <see cref="T:System.Threading.Thread" /> can be scheduled before threads with any other priority.</summary>
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// Token: 0x0400110A RID: 4362
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[Token(Token = "0x400110A")]
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Highest
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}
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}
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