scripts
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@@ -0,0 +1,38 @@
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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// Token: 0x02000984 RID: 2436
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[RequireComponent(typeof(Text))]
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public class ShowSliderValue : MonoBehaviour
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{
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// Token: 0x06012573 RID: 75123 RVA: 0x00543500 File Offset: 0x00541700
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public void MEBDKDMMDCB(float NOBAPCOKFIL)
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{
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Text component = base.GetComponent<Text>();
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if (component != null)
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{
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component.text = Mathf.RoundToInt(NOBAPCOKFIL * 1601f) + "splash_screen";
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}
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}
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// Token: 0x06012574 RID: 75124 RVA: 0x00543544 File Offset: 0x00541744
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public void CEKJDMGILOJ(float NOBAPCOKFIL)
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{
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Text component = base.GetComponent<Text>();
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if (component != null)
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{
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component.text = Mathf.RoundToInt(NOBAPCOKFIL * 1295f) + "Index {0} outside of CircularBuffer's range";
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}
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}
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// Token: 0x06012575 RID: 75125 RVA: 0x00543588 File Offset: 0x00541788
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public void UpdateLabel(float NOBAPCOKFIL)
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{
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Text component = base.GetComponent<Text>();
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if (component != null)
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{
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component.text = Mathf.RoundToInt(NOBAPCOKFIL * 100f) + "%";
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}
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}
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}
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