scripts
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using System;
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using UnityEngine;
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// Token: 0x02000973 RID: 2419
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public class SpawnObjects : MonoBehaviour
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{
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// Token: 0x0601232E RID: 74542 RVA: 0x00539BB8 File Offset: 0x00537DB8
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private void PGELJEHELFN()
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{
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this.GDMNKJFMJIA = 880f;
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this.IOPCCHMEIKH = 0;
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}
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// Token: 0x0601232F RID: 74543 RVA: 0x00539BCC File Offset: 0x00537DCC
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private void GKDEONGKDLH()
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{
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if ((float)this.IOPCCHMEIKH < this.NumObjects)
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{
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this.GDMNKJFMJIA -= Time.deltaTime;
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if (this.GDMNKJFMJIA < 1342f)
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{
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global::UnityEngine.Object.Instantiate<GameObject>(this.ObjectToSpawn, base.transform.position, base.transform.rotation);
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this.GDMNKJFMJIA = this.Interval;
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this.IOPCCHMEIKH += 0;
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}
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}
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}
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// Token: 0x06012330 RID: 74544 RVA: 0x00539C4C File Offset: 0x00537E4C
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private void LHMGNEDHIHI()
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{
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if ((float)this.IOPCCHMEIKH < this.NumObjects)
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{
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this.GDMNKJFMJIA -= Time.deltaTime;
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if (this.GDMNKJFMJIA < 1184f)
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{
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global::UnityEngine.Object.Instantiate<GameObject>(this.ObjectToSpawn, base.transform.position, base.transform.rotation);
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this.GDMNKJFMJIA = this.Interval;
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this.IOPCCHMEIKH++;
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}
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}
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}
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// Token: 0x06012331 RID: 74545 RVA: 0x00539CCC File Offset: 0x00537ECC
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private void CBNFIOBLLIH()
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{
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this.GDMNKJFMJIA = 963f;
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this.IOPCCHMEIKH = 0;
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}
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// Token: 0x06012332 RID: 74546 RVA: 0x00539CE0 File Offset: 0x00537EE0
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private void JGOAIIIJNAI()
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{
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this.GDMNKJFMJIA = 1836f;
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this.IOPCCHMEIKH = 1;
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}
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// Token: 0x06012333 RID: 74547 RVA: 0x00539CF4 File Offset: 0x00537EF4
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private void Start()
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{
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this.GDMNKJFMJIA = 0f;
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this.IOPCCHMEIKH = 0;
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}
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// Token: 0x06012335 RID: 74549 RVA: 0x00539D10 File Offset: 0x00537F10
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private void JGFOPLONGBH()
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{
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if ((float)this.IOPCCHMEIKH < this.NumObjects)
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{
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this.GDMNKJFMJIA -= Time.deltaTime;
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if (this.GDMNKJFMJIA < 568f)
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{
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global::UnityEngine.Object.Instantiate<GameObject>(this.ObjectToSpawn, base.transform.position, base.transform.rotation);
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this.GDMNKJFMJIA = this.Interval;
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this.IOPCCHMEIKH += 0;
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}
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}
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}
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// Token: 0x06012336 RID: 74550 RVA: 0x00539D90 File Offset: 0x00537F90
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private void NEFFCEJLOCD()
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{
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if ((float)this.IOPCCHMEIKH < this.NumObjects)
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{
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this.GDMNKJFMJIA -= Time.deltaTime;
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if (this.GDMNKJFMJIA < 27f)
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{
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global::UnityEngine.Object.Instantiate<GameObject>(this.ObjectToSpawn, base.transform.position, base.transform.rotation);
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this.GDMNKJFMJIA = this.Interval;
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this.IOPCCHMEIKH++;
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}
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}
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}
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// Token: 0x06012337 RID: 74551 RVA: 0x00539E10 File Offset: 0x00538010
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private void Update()
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{
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if ((float)this.IOPCCHMEIKH < this.NumObjects)
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{
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this.GDMNKJFMJIA -= Time.deltaTime;
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if (this.GDMNKJFMJIA < 0f)
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{
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global::UnityEngine.Object.Instantiate<GameObject>(this.ObjectToSpawn, base.transform.position, base.transform.rotation);
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this.GDMNKJFMJIA = this.Interval;
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this.IOPCCHMEIKH++;
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}
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}
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}
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// Token: 0x06012338 RID: 74552 RVA: 0x00539E90 File Offset: 0x00538090
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private void EEPEOCMOGIL()
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{
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if ((float)this.IOPCCHMEIKH < this.NumObjects)
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{
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this.GDMNKJFMJIA -= Time.deltaTime;
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if (this.GDMNKJFMJIA < 27f)
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{
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global::UnityEngine.Object.Instantiate<GameObject>(this.ObjectToSpawn, base.transform.position, base.transform.rotation);
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this.GDMNKJFMJIA = this.Interval;
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this.IOPCCHMEIKH += 0;
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}
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}
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}
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// Token: 0x06012339 RID: 74553 RVA: 0x00539F10 File Offset: 0x00538110
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private void ENGNDJADBDF()
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{
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if ((float)this.IOPCCHMEIKH < this.NumObjects)
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{
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this.GDMNKJFMJIA -= Time.deltaTime;
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if (this.GDMNKJFMJIA < 1888f)
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{
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global::UnityEngine.Object.Instantiate<GameObject>(this.ObjectToSpawn, base.transform.position, base.transform.rotation);
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this.GDMNKJFMJIA = this.Interval;
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this.IOPCCHMEIKH += 0;
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}
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}
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}
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// Token: 0x0601233A RID: 74554 RVA: 0x00539F90 File Offset: 0x00538190
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private void KFAOLMFIFMH()
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{
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this.GDMNKJFMJIA = 1644f;
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this.IOPCCHMEIKH = 0;
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}
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// Token: 0x040032DA RID: 13018
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public GameObject ObjectToSpawn;
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// Token: 0x040032DB RID: 13019
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public float Interval;
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// Token: 0x040032DC RID: 13020
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public float NumObjects;
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// Token: 0x040032DD RID: 13021
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private float GDMNKJFMJIA;
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// Token: 0x040032DE RID: 13022
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private int IOPCCHMEIKH;
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}
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