scripts
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using System;
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using UnityEngine;
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namespace Valve.VR.InteractionSystem
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{
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// Token: 0x020005D4 RID: 1492
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public class SpawnAndAttachAfterControllerIsTracking : MonoBehaviour
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{
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// Token: 0x0600ECD8 RID: 60632 RVA: 0x0046BF6C File Offset: 0x0046A16C
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private void KFMEHMEDGBE()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECD9 RID: 60633 RVA: 0x0046BF7C File Offset: 0x0046A17C
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private void PLKHINPPGPK()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(false);
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this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)(-1), string.Empty);
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this.GAEKGDCFOJM.controller.JJJGEOKNEFP((ushort)(-171), (LKMJJEMLLKJ)39);
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECDA RID: 60634 RVA: 0x0046C024 File Offset: 0x0046A224
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private void KCKPOOJHBNO()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECDC RID: 60636 RVA: 0x0046C03C File Offset: 0x0046A23C
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private void EAKGKEKHPOI()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECDD RID: 60637 RVA: 0x0046C04C File Offset: 0x0046A24C
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private void LJFJILFBKHF()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(false);
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this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)(-115), string.Empty);
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this.GAEKGDCFOJM.controller.JJJGEOKNEFP(32, (LKMJJEMLLKJ)22);
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECDE RID: 60638 RVA: 0x0046C0F4 File Offset: 0x0046A2F4
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private void EEPEOCMOGIL()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.GIKOGHPKNJN())
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(false);
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this.GAEKGDCFOJM.MIOBJLJJPJE(gameObject, (Hand.HFGOOJNELAJ)(-120), string.Empty);
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this.GAEKGDCFOJM.controller.BLAOIIFDDED(123, (LKMJJEMLLKJ)54);
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECDF RID: 60639 RVA: 0x0046C19C File Offset: 0x0046A39C
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private void Start()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECE0 RID: 60640 RVA: 0x0046C1AC File Offset: 0x0046A3AC
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private void OBFADPEEBLG()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(false);
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this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, ~(Hand.HFGOOJNELAJ.SnapOnAttach | Hand.HFGOOJNELAJ.DetachOthers), string.Empty);
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this.GAEKGDCFOJM.controller.BLAOIIFDDED(17, (LKMJJEMLLKJ)84);
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECE1 RID: 60641 RVA: 0x0046C254 File Offset: 0x0046A454
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private void KFAOLMFIFMH()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECE2 RID: 60642 RVA: 0x0046C264 File Offset: 0x0046A464
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private void IOGPMJADEIB()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.AFKJHFLFEEC)
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(false);
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this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)(-58), string.Empty);
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this.GAEKGDCFOJM.controller.FCKFLGGGDMO(145, (LKMJJEMLLKJ)(-38));
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECE3 RID: 60643 RVA: 0x0046C30C File Offset: 0x0046A50C
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private void MIBIJLIBPGJ()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.AFKJHFLFEEC)
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(false);
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this.GAEKGDCFOJM.MIOBJLJJPJE(gameObject, (Hand.HFGOOJNELAJ)(-61), string.Empty);
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this.GAEKGDCFOJM.controller.IGIIDDCCPNC(45, (LKMJJEMLLKJ)(-55));
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECE4 RID: 60644 RVA: 0x0046C3B4 File Offset: 0x0046A5B4
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private void ENGNDJADBDF()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.GIKOGHPKNJN())
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(true);
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this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)99, string.Empty);
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this.GAEKGDCFOJM.controller.FCKFLGGGDMO((ushort)(-68), (LKMJJEMLLKJ)(-8));
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECE5 RID: 60645 RVA: 0x0046C45C File Offset: 0x0046A65C
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private void FGCPHGJDALF()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECE6 RID: 60646 RVA: 0x0046C46C File Offset: 0x0046A66C
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private void MDCNOIALLAF()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(true);
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this.GAEKGDCFOJM.AttachObject(gameObject, ~Hand.HFGOOJNELAJ.SnapOnAttach, string.Empty);
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this.GAEKGDCFOJM.controller.PBMDDJKFFAI((ushort)(-71), (LKMJJEMLLKJ)(-63));
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECE7 RID: 60647 RVA: 0x0046C514 File Offset: 0x0046A714
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private void CBNFIOBLLIH()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECE8 RID: 60648 RVA: 0x0046C524 File Offset: 0x0046A724
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private void PINHMNLCHGK()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0600ECE9 RID: 60649 RVA: 0x0046C534 File Offset: 0x0046A734
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private void Update()
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{
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if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.AFKJHFLFEEC)
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{
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GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
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gameObject.SetActive(true);
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this.GAEKGDCFOJM.AttachObject(gameObject, Hand.HFGOOJNELAJ.SnapOnAttach | Hand.HFGOOJNELAJ.DetachOthers | Hand.HFGOOJNELAJ.DetachFromOtherHand | Hand.HFGOOJNELAJ.ParentToHand, string.Empty);
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this.GAEKGDCFOJM.controller.BLAOIIFDDED(800, LKMJJEMLLKJ.k_EButton_Axis0);
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global::UnityEngine.Object.Destroy(base.gameObject);
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gameObject.transform.localScale = this.itemPrefab.transform.localScale;
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}
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}
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// Token: 0x0600ECEA RID: 60650 RVA: 0x0046C5DC File Offset: 0x0046A7DC
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private void OMKBNLGFNIL()
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{
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this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
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}
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// Token: 0x0400221C RID: 8732
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private Hand GAEKGDCFOJM;
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// Token: 0x0400221D RID: 8733
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public GameObject itemPrefab;
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}
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}
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