This commit is contained in:
niko
2026-06-04 11:42:34 +02:00
parent f39ba70a9f
commit e720b98cd1
7488 changed files with 2493818 additions and 0 deletions
@@ -0,0 +1,195 @@
using System;
using UnityEngine;
namespace Valve.VR.InteractionSystem
{
// Token: 0x020005D4 RID: 1492
public class SpawnAndAttachAfterControllerIsTracking : MonoBehaviour
{
// Token: 0x0600ECD8 RID: 60632 RVA: 0x0046BF6C File Offset: 0x0046A16C
private void KFMEHMEDGBE()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECD9 RID: 60633 RVA: 0x0046BF7C File Offset: 0x0046A17C
private void PLKHINPPGPK()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(false);
this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)(-1), string.Empty);
this.GAEKGDCFOJM.controller.JJJGEOKNEFP((ushort)(-171), (LKMJJEMLLKJ)39);
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECDA RID: 60634 RVA: 0x0046C024 File Offset: 0x0046A224
private void KCKPOOJHBNO()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECDC RID: 60636 RVA: 0x0046C03C File Offset: 0x0046A23C
private void EAKGKEKHPOI()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECDD RID: 60637 RVA: 0x0046C04C File Offset: 0x0046A24C
private void LJFJILFBKHF()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(false);
this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)(-115), string.Empty);
this.GAEKGDCFOJM.controller.JJJGEOKNEFP(32, (LKMJJEMLLKJ)22);
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECDE RID: 60638 RVA: 0x0046C0F4 File Offset: 0x0046A2F4
private void EEPEOCMOGIL()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.GIKOGHPKNJN())
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(false);
this.GAEKGDCFOJM.MIOBJLJJPJE(gameObject, (Hand.HFGOOJNELAJ)(-120), string.Empty);
this.GAEKGDCFOJM.controller.BLAOIIFDDED(123, (LKMJJEMLLKJ)54);
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECDF RID: 60639 RVA: 0x0046C19C File Offset: 0x0046A39C
private void Start()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECE0 RID: 60640 RVA: 0x0046C1AC File Offset: 0x0046A3AC
private void OBFADPEEBLG()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(false);
this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, ~(Hand.HFGOOJNELAJ.SnapOnAttach | Hand.HFGOOJNELAJ.DetachOthers), string.Empty);
this.GAEKGDCFOJM.controller.BLAOIIFDDED(17, (LKMJJEMLLKJ)84);
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECE1 RID: 60641 RVA: 0x0046C254 File Offset: 0x0046A454
private void KFAOLMFIFMH()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECE2 RID: 60642 RVA: 0x0046C264 File Offset: 0x0046A464
private void IOGPMJADEIB()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.AFKJHFLFEEC)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(false);
this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)(-58), string.Empty);
this.GAEKGDCFOJM.controller.FCKFLGGGDMO(145, (LKMJJEMLLKJ)(-38));
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECE3 RID: 60643 RVA: 0x0046C30C File Offset: 0x0046A50C
private void MIBIJLIBPGJ()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.AFKJHFLFEEC)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(false);
this.GAEKGDCFOJM.MIOBJLJJPJE(gameObject, (Hand.HFGOOJNELAJ)(-61), string.Empty);
this.GAEKGDCFOJM.controller.IGIIDDCCPNC(45, (LKMJJEMLLKJ)(-55));
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECE4 RID: 60644 RVA: 0x0046C3B4 File Offset: 0x0046A5B4
private void ENGNDJADBDF()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.GIKOGHPKNJN())
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(true);
this.GAEKGDCFOJM.ALDKEKMJHBC(gameObject, (Hand.HFGOOJNELAJ)99, string.Empty);
this.GAEKGDCFOJM.controller.FCKFLGGGDMO((ushort)(-68), (LKMJJEMLLKJ)(-8));
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECE5 RID: 60645 RVA: 0x0046C45C File Offset: 0x0046A65C
private void FGCPHGJDALF()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECE6 RID: 60646 RVA: 0x0046C46C File Offset: 0x0046A66C
private void MDCNOIALLAF()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.NIDJLINEMFM())
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(true);
this.GAEKGDCFOJM.AttachObject(gameObject, ~Hand.HFGOOJNELAJ.SnapOnAttach, string.Empty);
this.GAEKGDCFOJM.controller.PBMDDJKFFAI((ushort)(-71), (LKMJJEMLLKJ)(-63));
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECE7 RID: 60647 RVA: 0x0046C514 File Offset: 0x0046A714
private void CBNFIOBLLIH()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECE8 RID: 60648 RVA: 0x0046C524 File Offset: 0x0046A724
private void PINHMNLCHGK()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0600ECE9 RID: 60649 RVA: 0x0046C534 File Offset: 0x0046A734
private void Update()
{
if (this.itemPrefab != null && this.GAEKGDCFOJM.controller != null && this.GAEKGDCFOJM.controller.AFKJHFLFEEC)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.itemPrefab);
gameObject.SetActive(true);
this.GAEKGDCFOJM.AttachObject(gameObject, Hand.HFGOOJNELAJ.SnapOnAttach | Hand.HFGOOJNELAJ.DetachOthers | Hand.HFGOOJNELAJ.DetachFromOtherHand | Hand.HFGOOJNELAJ.ParentToHand, string.Empty);
this.GAEKGDCFOJM.controller.BLAOIIFDDED(800, LKMJJEMLLKJ.k_EButton_Axis0);
global::UnityEngine.Object.Destroy(base.gameObject);
gameObject.transform.localScale = this.itemPrefab.transform.localScale;
}
}
// Token: 0x0600ECEA RID: 60650 RVA: 0x0046C5DC File Offset: 0x0046A7DC
private void OMKBNLGFNIL()
{
this.GAEKGDCFOJM = base.GetComponentInParent<Hand>();
}
// Token: 0x0400221C RID: 8732
private Hand GAEKGDCFOJM;
// Token: 0x0400221D RID: 8733
public GameObject itemPrefab;
}
}