scripts
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@@ -0,0 +1,117 @@
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using System;
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using UnityEngine;
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namespace UnityStandardAssets.CinematicEffects
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{
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// Token: 0x02000002 RID: 2
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[ExecuteInEditMode]
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[RequireComponent(typeof(Camera))]
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[AddComponentMenu("Image Effects/Anti-aliasing")]
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[ImageEffectAllowedInSceneView]
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public class AntiAliasing : MonoBehaviour
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{
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// Token: 0x17000001 RID: 1
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// (get) Token: 0x06000002 RID: 2 RVA: 0x0000206E File Offset: 0x0000046E
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// (set) Token: 0x06000003 RID: 3 RVA: 0x00002076 File Offset: 0x00000476
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public int method
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{
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get
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{
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return this.m_Method;
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}
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set
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{
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if (this.m_Method == value)
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{
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return;
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}
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this.m_Method = value;
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}
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}
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// Token: 0x17000002 RID: 2
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// (get) Token: 0x06000004 RID: 4 RVA: 0x0000208C File Offset: 0x0000048C
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public IAntiAliasing current
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{
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get
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{
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if (this.method == 0)
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{
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return this.m_SMAA;
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}
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return this.m_FXAA;
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}
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}
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// Token: 0x17000003 RID: 3
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// (get) Token: 0x06000005 RID: 5 RVA: 0x000020A6 File Offset: 0x000004A6
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public Camera cameraComponent
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{
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get
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{
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if (this.m_Camera == null)
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{
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this.m_Camera = base.GetComponent<Camera>();
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}
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return this.m_Camera;
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}
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}
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// Token: 0x06000006 RID: 6 RVA: 0x000020CB File Offset: 0x000004CB
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private void OnEnable()
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{
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this.m_SMAA.OnEnable(this);
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this.m_FXAA.OnEnable(this);
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}
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// Token: 0x06000007 RID: 7 RVA: 0x000020E5 File Offset: 0x000004E5
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private void OnDisable()
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{
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this.m_SMAA.OnDisable();
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this.m_FXAA.OnDisable();
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}
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// Token: 0x06000008 RID: 8 RVA: 0x000020FD File Offset: 0x000004FD
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private void OnPreCull()
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{
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this.current.OnPreCull(this.cameraComponent);
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}
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// Token: 0x06000009 RID: 9 RVA: 0x00002110 File Offset: 0x00000510
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private void OnPostRender()
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{
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this.current.OnPostRender(this.cameraComponent);
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}
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// Token: 0x0600000A RID: 10 RVA: 0x00002123 File Offset: 0x00000523
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private void OnRenderImage(RenderTexture source, RenderTexture destination)
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{
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this.current.OnRenderImage(this.cameraComponent, source, destination);
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}
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// Token: 0x04000001 RID: 1
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[SerializeField]
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private SMAA m_SMAA = new SMAA();
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// Token: 0x04000002 RID: 2
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[SerializeField]
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private FXAA m_FXAA = new FXAA();
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// Token: 0x04000003 RID: 3
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[SerializeField]
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[HideInInspector]
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private int m_Method;
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// Token: 0x04000004 RID: 4
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private Camera m_Camera;
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// Token: 0x02000003 RID: 3
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public enum Method
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{
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// Token: 0x04000006 RID: 6
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Smaa,
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// Token: 0x04000007 RID: 7
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Fxaa
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}
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}
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}
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