scripts
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using System;
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namespace System.ComponentModel
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{
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/// <summary>Defines the mechanism for querying the object for changes and resetting of the changed status.</summary>
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// Token: 0x02000086 RID: 134
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public interface IChangeTracking
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{
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/// <summary>Gets the object's changed status.</summary>
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/// <returns>true if the object’s content has changed since the last call to <see cref="M:System.ComponentModel.IChangeTracking.AcceptChanges" />; otherwise, false.</returns>
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// Token: 0x17000145 RID: 325
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// (get) Token: 0x060004C7 RID: 1223
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bool IsChanged { get; }
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/// <summary>Resets the object’s state to unchanged by accepting the modifications.</summary>
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// Token: 0x060004C8 RID: 1224
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void AcceptChanges();
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}
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}
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