scripts
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using System;
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namespace System.ComponentModel
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{
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/// <summary>Provides the abstract base class for all licenses. A license is granted to a specific instance of a component.</summary>
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// Token: 0x0200009D RID: 157
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public abstract class License : IDisposable
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{
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/// <summary>When overridden in a derived class, gets the license key granted to this component.</summary>
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/// <returns>A license key granted to this component.</returns>
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// Token: 0x17000159 RID: 345
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// (get) Token: 0x0600052A RID: 1322
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public abstract string LicenseKey { get; }
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/// <summary>When overridden in a derived class, disposes of the resources used by the license.</summary>
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// Token: 0x0600052B RID: 1323
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public abstract void Dispose();
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}
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}
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