scripts
This commit is contained in:
@@ -0,0 +1,1045 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using UnityEngine.Internal;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.Scripting;
|
||||
|
||||
namespace UnityEngine.Animations
|
||||
{
|
||||
// Token: 0x020001F8 RID: 504
|
||||
[RequiredByNativeCode]
|
||||
public struct AnimatorControllerPlayable : IPlayable, IEquatable<AnimatorControllerPlayable>
|
||||
{
|
||||
// Token: 0x06002330 RID: 9008 RVA: 0x0002902C File Offset: 0x0002722C
|
||||
internal AnimatorControllerPlayable(PlayableHandle handle)
|
||||
{
|
||||
this.m_Handle = PlayableHandle.Null;
|
||||
this.SetHandle(handle);
|
||||
}
|
||||
|
||||
// Token: 0x1700083A RID: 2106
|
||||
// (get) Token: 0x06002331 RID: 9009 RVA: 0x00029044 File Offset: 0x00027244
|
||||
public static AnimatorControllerPlayable Null
|
||||
{
|
||||
get
|
||||
{
|
||||
return AnimatorControllerPlayable.m_NullPlayable;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06002332 RID: 9010 RVA: 0x00029060 File Offset: 0x00027260
|
||||
public static AnimatorControllerPlayable Create(PlayableGraph graph, RuntimeAnimatorController controller)
|
||||
{
|
||||
PlayableHandle playableHandle = AnimatorControllerPlayable.CreateHandle(graph, controller);
|
||||
return new AnimatorControllerPlayable(playableHandle);
|
||||
}
|
||||
|
||||
// Token: 0x06002333 RID: 9011 RVA: 0x00029084 File Offset: 0x00027284
|
||||
private static PlayableHandle CreateHandle(PlayableGraph graph, RuntimeAnimatorController controller)
|
||||
{
|
||||
PlayableHandle @null = PlayableHandle.Null;
|
||||
PlayableHandle playableHandle;
|
||||
if (!AnimatorControllerPlayable.CreateHandleInternal(graph, controller, ref @null))
|
||||
{
|
||||
playableHandle = PlayableHandle.Null;
|
||||
}
|
||||
else
|
||||
{
|
||||
playableHandle = @null;
|
||||
}
|
||||
return playableHandle;
|
||||
}
|
||||
|
||||
// Token: 0x06002334 RID: 9012 RVA: 0x000290BC File Offset: 0x000272BC
|
||||
public PlayableHandle GetHandle()
|
||||
{
|
||||
return this.m_Handle;
|
||||
}
|
||||
|
||||
// Token: 0x06002335 RID: 9013 RVA: 0x000290D8 File Offset: 0x000272D8
|
||||
public void SetHandle(PlayableHandle handle)
|
||||
{
|
||||
if (this.m_Handle.IsValid())
|
||||
{
|
||||
throw new InvalidOperationException("Cannot call IPlayable.SetHandle on an instance that already contains a valid handle.");
|
||||
}
|
||||
if (handle.IsValid())
|
||||
{
|
||||
if (!handle.IsPlayableOfType<AnimatorControllerPlayable>())
|
||||
{
|
||||
throw new InvalidCastException("Can't set handle: the playable is not an AnimatorControllerPlayable.");
|
||||
}
|
||||
}
|
||||
this.m_Handle = handle;
|
||||
}
|
||||
|
||||
// Token: 0x06002336 RID: 9014 RVA: 0x00029130 File Offset: 0x00027330
|
||||
public static implicit operator Playable(AnimatorControllerPlayable playable)
|
||||
{
|
||||
return new Playable(playable.GetHandle());
|
||||
}
|
||||
|
||||
// Token: 0x06002337 RID: 9015 RVA: 0x00029154 File Offset: 0x00027354
|
||||
public static explicit operator AnimatorControllerPlayable(Playable playable)
|
||||
{
|
||||
return new AnimatorControllerPlayable(playable.GetHandle());
|
||||
}
|
||||
|
||||
// Token: 0x06002338 RID: 9016 RVA: 0x00029178 File Offset: 0x00027378
|
||||
public bool Equals(AnimatorControllerPlayable other)
|
||||
{
|
||||
return this.GetHandle() == other.GetHandle();
|
||||
}
|
||||
|
||||
// Token: 0x06002339 RID: 9017 RVA: 0x000291A0 File Offset: 0x000273A0
|
||||
private static bool CreateHandleInternal(PlayableGraph graph, RuntimeAnimatorController controller, ref PlayableHandle handle)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_CreateHandleInternal(ref graph, controller, ref handle);
|
||||
}
|
||||
|
||||
// Token: 0x0600233A RID: 9018
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern bool INTERNAL_CALL_CreateHandleInternal(ref PlayableGraph graph, RuntimeAnimatorController controller, ref PlayableHandle handle);
|
||||
|
||||
// Token: 0x0600233B RID: 9019 RVA: 0x000291C0 File Offset: 0x000273C0
|
||||
private static RuntimeAnimatorController GetAnimatorControllerInternal(ref PlayableHandle handle)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetAnimatorControllerInternal(ref handle);
|
||||
}
|
||||
|
||||
// Token: 0x0600233C RID: 9020
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern RuntimeAnimatorController INTERNAL_CALL_GetAnimatorControllerInternal(ref PlayableHandle handle);
|
||||
|
||||
// Token: 0x0600233D RID: 9021 RVA: 0x000291DC File Offset: 0x000273DC
|
||||
public float GetFloat(string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetFloatString(ref this.m_Handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x0600233E RID: 9022 RVA: 0x00029200 File Offset: 0x00027400
|
||||
public float GetFloat(int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetFloatID(ref this.m_Handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x0600233F RID: 9023 RVA: 0x00029224 File Offset: 0x00027424
|
||||
public void SetFloat(string name, float value)
|
||||
{
|
||||
AnimatorControllerPlayable.SetFloatString(ref this.m_Handle, name, value);
|
||||
}
|
||||
|
||||
// Token: 0x06002340 RID: 9024 RVA: 0x00029234 File Offset: 0x00027434
|
||||
public void SetFloat(int id, float value)
|
||||
{
|
||||
AnimatorControllerPlayable.SetFloatID(ref this.m_Handle, id, value);
|
||||
}
|
||||
|
||||
// Token: 0x06002341 RID: 9025 RVA: 0x00029244 File Offset: 0x00027444
|
||||
public bool GetBool(string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetBoolString(ref this.m_Handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x06002342 RID: 9026 RVA: 0x00029268 File Offset: 0x00027468
|
||||
public bool GetBool(int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetBoolID(ref this.m_Handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x06002343 RID: 9027 RVA: 0x0002928C File Offset: 0x0002748C
|
||||
public void SetBool(string name, bool value)
|
||||
{
|
||||
AnimatorControllerPlayable.SetBoolString(ref this.m_Handle, name, value);
|
||||
}
|
||||
|
||||
// Token: 0x06002344 RID: 9028 RVA: 0x0002929C File Offset: 0x0002749C
|
||||
public void SetBool(int id, bool value)
|
||||
{
|
||||
AnimatorControllerPlayable.SetBoolID(ref this.m_Handle, id, value);
|
||||
}
|
||||
|
||||
// Token: 0x06002345 RID: 9029 RVA: 0x000292AC File Offset: 0x000274AC
|
||||
public int GetInteger(string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetIntegerString(ref this.m_Handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x06002346 RID: 9030 RVA: 0x000292D0 File Offset: 0x000274D0
|
||||
public int GetInteger(int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetIntegerID(ref this.m_Handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x06002347 RID: 9031 RVA: 0x000292F4 File Offset: 0x000274F4
|
||||
public void SetInteger(string name, int value)
|
||||
{
|
||||
AnimatorControllerPlayable.SetIntegerString(ref this.m_Handle, name, value);
|
||||
}
|
||||
|
||||
// Token: 0x06002348 RID: 9032 RVA: 0x00029304 File Offset: 0x00027504
|
||||
public void SetInteger(int id, int value)
|
||||
{
|
||||
AnimatorControllerPlayable.SetIntegerID(ref this.m_Handle, id, value);
|
||||
}
|
||||
|
||||
// Token: 0x06002349 RID: 9033 RVA: 0x00029314 File Offset: 0x00027514
|
||||
public void SetTrigger(string name)
|
||||
{
|
||||
AnimatorControllerPlayable.SetTriggerString(ref this.m_Handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x0600234A RID: 9034 RVA: 0x00029324 File Offset: 0x00027524
|
||||
public void SetTrigger(int id)
|
||||
{
|
||||
AnimatorControllerPlayable.SetTriggerID(ref this.m_Handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x0600234B RID: 9035 RVA: 0x00029334 File Offset: 0x00027534
|
||||
public void ResetTrigger(string name)
|
||||
{
|
||||
AnimatorControllerPlayable.ResetTriggerString(ref this.m_Handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x0600234C RID: 9036 RVA: 0x00029344 File Offset: 0x00027544
|
||||
public void ResetTrigger(int id)
|
||||
{
|
||||
AnimatorControllerPlayable.ResetTriggerID(ref this.m_Handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x0600234D RID: 9037 RVA: 0x00029354 File Offset: 0x00027554
|
||||
public bool IsParameterControlledByCurve(string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.IsParameterControlledByCurveString(ref this.m_Handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x0600234E RID: 9038 RVA: 0x00029378 File Offset: 0x00027578
|
||||
public bool IsParameterControlledByCurve(int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.IsParameterControlledByCurveID(ref this.m_Handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x0600234F RID: 9039 RVA: 0x0002939C File Offset: 0x0002759C
|
||||
public int GetLayerCount()
|
||||
{
|
||||
return AnimatorControllerPlayable.GetLayerCountInternal(ref this.m_Handle);
|
||||
}
|
||||
|
||||
// Token: 0x06002350 RID: 9040 RVA: 0x000293BC File Offset: 0x000275BC
|
||||
private static int GetLayerCountInternal(ref PlayableHandle handle)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetLayerCountInternal(ref handle);
|
||||
}
|
||||
|
||||
// Token: 0x06002351 RID: 9041
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern int INTERNAL_CALL_GetLayerCountInternal(ref PlayableHandle handle);
|
||||
|
||||
// Token: 0x06002352 RID: 9042 RVA: 0x000293D8 File Offset: 0x000275D8
|
||||
private static string GetLayerNameInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetLayerNameInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002353 RID: 9043
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern string INTERNAL_CALL_GetLayerNameInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x06002354 RID: 9044 RVA: 0x000293F4 File Offset: 0x000275F4
|
||||
public string GetLayerName(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetLayerNameInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002355 RID: 9045 RVA: 0x00029418 File Offset: 0x00027618
|
||||
private static int GetLayerIndexInternal(ref PlayableHandle handle, string layerName)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetLayerIndexInternal(ref handle, layerName);
|
||||
}
|
||||
|
||||
// Token: 0x06002356 RID: 9046
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern int INTERNAL_CALL_GetLayerIndexInternal(ref PlayableHandle handle, string layerName);
|
||||
|
||||
// Token: 0x06002357 RID: 9047 RVA: 0x00029434 File Offset: 0x00027634
|
||||
public int GetLayerIndex(string layerName)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetLayerIndexInternal(ref this.m_Handle, layerName);
|
||||
}
|
||||
|
||||
// Token: 0x06002358 RID: 9048 RVA: 0x00029458 File Offset: 0x00027658
|
||||
private static float GetLayerWeightInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetLayerWeightInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002359 RID: 9049
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern float INTERNAL_CALL_GetLayerWeightInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x0600235A RID: 9050 RVA: 0x00029474 File Offset: 0x00027674
|
||||
public float GetLayerWeight(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetLayerWeightInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x0600235B RID: 9051 RVA: 0x00029498 File Offset: 0x00027698
|
||||
private static void SetLayerWeightInternal(ref PlayableHandle handle, int layerIndex, float weight)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetLayerWeightInternal(ref handle, layerIndex, weight);
|
||||
}
|
||||
|
||||
// Token: 0x0600235C RID: 9052
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetLayerWeightInternal(ref PlayableHandle handle, int layerIndex, float weight);
|
||||
|
||||
// Token: 0x0600235D RID: 9053 RVA: 0x000294A4 File Offset: 0x000276A4
|
||||
public void SetLayerWeight(int layerIndex, float weight)
|
||||
{
|
||||
AnimatorControllerPlayable.SetLayerWeightInternal(ref this.m_Handle, layerIndex, weight);
|
||||
}
|
||||
|
||||
// Token: 0x0600235E RID: 9054 RVA: 0x000294B4 File Offset: 0x000276B4
|
||||
private static AnimatorStateInfo GetCurrentAnimatorStateInfoInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetCurrentAnimatorStateInfoInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x0600235F RID: 9055
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern AnimatorStateInfo INTERNAL_CALL_GetCurrentAnimatorStateInfoInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x06002360 RID: 9056 RVA: 0x000294D0 File Offset: 0x000276D0
|
||||
public AnimatorStateInfo GetCurrentAnimatorStateInfo(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetCurrentAnimatorStateInfoInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002361 RID: 9057 RVA: 0x000294F4 File Offset: 0x000276F4
|
||||
private static AnimatorStateInfo GetNextAnimatorStateInfoInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetNextAnimatorStateInfoInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002362 RID: 9058
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern AnimatorStateInfo INTERNAL_CALL_GetNextAnimatorStateInfoInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x06002363 RID: 9059 RVA: 0x00029510 File Offset: 0x00027710
|
||||
public AnimatorStateInfo GetNextAnimatorStateInfo(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetNextAnimatorStateInfoInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002364 RID: 9060 RVA: 0x00029534 File Offset: 0x00027734
|
||||
private static AnimatorTransitionInfo GetAnimatorTransitionInfoInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetAnimatorTransitionInfoInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002365 RID: 9061
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern AnimatorTransitionInfo INTERNAL_CALL_GetAnimatorTransitionInfoInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x06002366 RID: 9062 RVA: 0x00029550 File Offset: 0x00027750
|
||||
public AnimatorTransitionInfo GetAnimatorTransitionInfo(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetAnimatorTransitionInfoInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002367 RID: 9063 RVA: 0x00029574 File Offset: 0x00027774
|
||||
private static AnimatorClipInfo[] GetCurrentAnimatorClipInfoInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetCurrentAnimatorClipInfoInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002368 RID: 9064
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern AnimatorClipInfo[] INTERNAL_CALL_GetCurrentAnimatorClipInfoInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x06002369 RID: 9065 RVA: 0x00029590 File Offset: 0x00027790
|
||||
public AnimatorClipInfo[] GetCurrentAnimatorClipInfo(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetCurrentAnimatorClipInfoInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x0600236A RID: 9066 RVA: 0x000295B4 File Offset: 0x000277B4
|
||||
public void GetCurrentAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips)
|
||||
{
|
||||
if (clips == null)
|
||||
{
|
||||
throw new ArgumentNullException("clips");
|
||||
}
|
||||
AnimatorControllerPlayable.GetAnimatorClipInfoInternal(ref this.m_Handle, layerIndex, true, clips);
|
||||
}
|
||||
|
||||
// Token: 0x0600236B RID: 9067 RVA: 0x000295D8 File Offset: 0x000277D8
|
||||
public void GetNextAnimatorClipInfo(int layerIndex, List<AnimatorClipInfo> clips)
|
||||
{
|
||||
if (clips == null)
|
||||
{
|
||||
throw new ArgumentNullException("clips");
|
||||
}
|
||||
AnimatorControllerPlayable.GetAnimatorClipInfoInternal(ref this.m_Handle, layerIndex, false, clips);
|
||||
}
|
||||
|
||||
// Token: 0x0600236C RID: 9068 RVA: 0x000295FC File Offset: 0x000277FC
|
||||
private static void GetAnimatorClipInfoInternal(ref PlayableHandle handle, int layerIndex, bool isCurrent, object clips)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_GetAnimatorClipInfoInternal(ref handle, layerIndex, isCurrent, clips);
|
||||
}
|
||||
|
||||
// Token: 0x0600236D RID: 9069
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_GetAnimatorClipInfoInternal(ref PlayableHandle handle, int layerIndex, bool isCurrent, object clips);
|
||||
|
||||
// Token: 0x0600236E RID: 9070 RVA: 0x00029608 File Offset: 0x00027808
|
||||
private static int GetAnimatorClipInfoCountInternal(ref PlayableHandle handle, int layerIndex, bool current)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetAnimatorClipInfoCountInternal(ref handle, layerIndex, current);
|
||||
}
|
||||
|
||||
// Token: 0x0600236F RID: 9071
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern int INTERNAL_CALL_GetAnimatorClipInfoCountInternal(ref PlayableHandle handle, int layerIndex, bool current);
|
||||
|
||||
// Token: 0x06002370 RID: 9072 RVA: 0x00029628 File Offset: 0x00027828
|
||||
public int GetCurrentAnimatorClipInfoCount(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetAnimatorClipInfoCountInternal(ref this.m_Handle, layerIndex, true);
|
||||
}
|
||||
|
||||
// Token: 0x06002371 RID: 9073 RVA: 0x0002964C File Offset: 0x0002784C
|
||||
public int GetNextAnimatorClipInfoCount(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetAnimatorClipInfoCountInternal(ref this.m_Handle, layerIndex, false);
|
||||
}
|
||||
|
||||
// Token: 0x06002372 RID: 9074 RVA: 0x00029670 File Offset: 0x00027870
|
||||
private static AnimatorClipInfo[] GetNextAnimatorClipInfoInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetNextAnimatorClipInfoInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002373 RID: 9075
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern AnimatorClipInfo[] INTERNAL_CALL_GetNextAnimatorClipInfoInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x06002374 RID: 9076 RVA: 0x0002968C File Offset: 0x0002788C
|
||||
public AnimatorClipInfo[] GetNextAnimatorClipInfo(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.GetNextAnimatorClipInfoInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002375 RID: 9077 RVA: 0x000296B0 File Offset: 0x000278B0
|
||||
internal string ResolveHash(int hash)
|
||||
{
|
||||
return AnimatorControllerPlayable.ResolveHashInternal(ref this.m_Handle, hash);
|
||||
}
|
||||
|
||||
// Token: 0x06002376 RID: 9078 RVA: 0x000296D4 File Offset: 0x000278D4
|
||||
private static string ResolveHashInternal(ref PlayableHandle handle, int hash)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_ResolveHashInternal(ref handle, hash);
|
||||
}
|
||||
|
||||
// Token: 0x06002377 RID: 9079
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern string INTERNAL_CALL_ResolveHashInternal(ref PlayableHandle handle, int hash);
|
||||
|
||||
// Token: 0x06002378 RID: 9080 RVA: 0x000296F0 File Offset: 0x000278F0
|
||||
private static bool IsInTransitionInternal(ref PlayableHandle handle, int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_IsInTransitionInternal(ref handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x06002379 RID: 9081
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern bool INTERNAL_CALL_IsInTransitionInternal(ref PlayableHandle handle, int layerIndex);
|
||||
|
||||
// Token: 0x0600237A RID: 9082 RVA: 0x0002970C File Offset: 0x0002790C
|
||||
public bool IsInTransition(int layerIndex)
|
||||
{
|
||||
return AnimatorControllerPlayable.IsInTransitionInternal(ref this.m_Handle, layerIndex);
|
||||
}
|
||||
|
||||
// Token: 0x0600237B RID: 9083 RVA: 0x00029730 File Offset: 0x00027930
|
||||
private static int GetParameterCountInternal(ref PlayableHandle handle)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetParameterCountInternal(ref handle);
|
||||
}
|
||||
|
||||
// Token: 0x0600237C RID: 9084
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern int INTERNAL_CALL_GetParameterCountInternal(ref PlayableHandle handle);
|
||||
|
||||
// Token: 0x0600237D RID: 9085 RVA: 0x0002974C File Offset: 0x0002794C
|
||||
public int GetParameterCount()
|
||||
{
|
||||
return AnimatorControllerPlayable.GetParameterCountInternal(ref this.m_Handle);
|
||||
}
|
||||
|
||||
// Token: 0x0600237E RID: 9086 RVA: 0x0002976C File Offset: 0x0002796C
|
||||
private static AnimatorControllerParameter[] GetParametersArrayInternal(ref PlayableHandle handle)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetParametersArrayInternal(ref handle);
|
||||
}
|
||||
|
||||
// Token: 0x0600237F RID: 9087
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern AnimatorControllerParameter[] INTERNAL_CALL_GetParametersArrayInternal(ref PlayableHandle handle);
|
||||
|
||||
// Token: 0x06002380 RID: 9088 RVA: 0x00029788 File Offset: 0x00027988
|
||||
public AnimatorControllerParameter GetParameter(int index)
|
||||
{
|
||||
AnimatorControllerParameter[] parametersArrayInternal = AnimatorControllerPlayable.GetParametersArrayInternal(ref this.m_Handle);
|
||||
if (index < 0 && index >= parametersArrayInternal.Length)
|
||||
{
|
||||
throw new IndexOutOfRangeException("index");
|
||||
}
|
||||
return parametersArrayInternal[index];
|
||||
}
|
||||
|
||||
// Token: 0x06002381 RID: 9089
|
||||
[ThreadAndSerializationSafe]
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern int StringToHash(string name);
|
||||
|
||||
// Token: 0x06002382 RID: 9090 RVA: 0x000297C8 File Offset: 0x000279C8
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFadeInFixedTime(string stateName, float transitionDuration, int layer)
|
||||
{
|
||||
float num = 0f;
|
||||
this.CrossFadeInFixedTime(stateName, transitionDuration, layer, num);
|
||||
}
|
||||
|
||||
// Token: 0x06002383 RID: 9091 RVA: 0x000297E8 File Offset: 0x000279E8
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFadeInFixedTime(string stateName, float transitionDuration)
|
||||
{
|
||||
float num = 0f;
|
||||
int num2 = -1;
|
||||
this.CrossFadeInFixedTime(stateName, transitionDuration, num2, num);
|
||||
}
|
||||
|
||||
// Token: 0x06002384 RID: 9092 RVA: 0x00029808 File Offset: 0x00027A08
|
||||
public void CrossFadeInFixedTime(string stateName, float transitionDuration, [DefaultValue("-1")] int layer, [DefaultValue("0.0f")] float fixedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.CrossFadeInFixedTimeInternal(ref this.m_Handle, AnimatorControllerPlayable.StringToHash(stateName), transitionDuration, layer, fixedTime);
|
||||
}
|
||||
|
||||
// Token: 0x06002385 RID: 9093 RVA: 0x00029820 File Offset: 0x00027A20
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFadeInFixedTime(int stateNameHash, float transitionDuration, int layer)
|
||||
{
|
||||
float num = 0f;
|
||||
this.CrossFadeInFixedTime(stateNameHash, transitionDuration, layer, num);
|
||||
}
|
||||
|
||||
// Token: 0x06002386 RID: 9094 RVA: 0x00029840 File Offset: 0x00027A40
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFadeInFixedTime(int stateNameHash, float transitionDuration)
|
||||
{
|
||||
float num = 0f;
|
||||
int num2 = -1;
|
||||
this.CrossFadeInFixedTime(stateNameHash, transitionDuration, num2, num);
|
||||
}
|
||||
|
||||
// Token: 0x06002387 RID: 9095 RVA: 0x00029860 File Offset: 0x00027A60
|
||||
public void CrossFadeInFixedTime(int stateNameHash, float transitionDuration, [DefaultValue("-1")] int layer, [DefaultValue("0.0f")] float fixedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.CrossFadeInFixedTimeInternal(ref this.m_Handle, stateNameHash, transitionDuration, layer, fixedTime);
|
||||
}
|
||||
|
||||
// Token: 0x06002388 RID: 9096 RVA: 0x00029874 File Offset: 0x00027A74
|
||||
private static void CrossFadeInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration, [DefaultValue("-1")] int layer, [DefaultValue("0.0f")] float fixedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_CrossFadeInFixedTimeInternal(ref handle, stateNameHash, transitionDuration, layer, fixedTime);
|
||||
}
|
||||
|
||||
// Token: 0x06002389 RID: 9097 RVA: 0x00029884 File Offset: 0x00027A84
|
||||
[ExcludeFromDocs]
|
||||
private static void CrossFadeInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration, int layer)
|
||||
{
|
||||
float num = 0f;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_CrossFadeInFixedTimeInternal(ref handle, stateNameHash, transitionDuration, layer, num);
|
||||
}
|
||||
|
||||
// Token: 0x0600238A RID: 9098 RVA: 0x000298A4 File Offset: 0x00027AA4
|
||||
[ExcludeFromDocs]
|
||||
private static void CrossFadeInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration)
|
||||
{
|
||||
float num = 0f;
|
||||
int num2 = -1;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_CrossFadeInFixedTimeInternal(ref handle, stateNameHash, transitionDuration, num2, num);
|
||||
}
|
||||
|
||||
// Token: 0x0600238B RID: 9099
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_CrossFadeInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration, int layer, float fixedTime);
|
||||
|
||||
// Token: 0x0600238C RID: 9100 RVA: 0x000298C4 File Offset: 0x00027AC4
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFade(string stateName, float transitionDuration, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
this.CrossFade(stateName, transitionDuration, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x0600238D RID: 9101 RVA: 0x000298E4 File Offset: 0x00027AE4
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFade(string stateName, float transitionDuration)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
this.CrossFade(stateName, transitionDuration, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x0600238E RID: 9102 RVA: 0x00029904 File Offset: 0x00027B04
|
||||
public void CrossFade(string stateName, float transitionDuration, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.CrossFadeInternal(ref this.m_Handle, AnimatorControllerPlayable.StringToHash(stateName), transitionDuration, layer, normalizedTime);
|
||||
}
|
||||
|
||||
// Token: 0x0600238F RID: 9103 RVA: 0x0002991C File Offset: 0x00027B1C
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFade(int stateNameHash, float transitionDuration, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
this.CrossFade(stateNameHash, transitionDuration, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x06002390 RID: 9104 RVA: 0x0002993C File Offset: 0x00027B3C
|
||||
[ExcludeFromDocs]
|
||||
public void CrossFade(int stateNameHash, float transitionDuration)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
this.CrossFade(stateNameHash, transitionDuration, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x06002391 RID: 9105 RVA: 0x0002995C File Offset: 0x00027B5C
|
||||
public void CrossFade(int stateNameHash, float transitionDuration, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.CrossFadeInternal(ref this.m_Handle, stateNameHash, transitionDuration, layer, normalizedTime);
|
||||
}
|
||||
|
||||
// Token: 0x06002392 RID: 9106 RVA: 0x00029970 File Offset: 0x00027B70
|
||||
private static void CrossFadeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_CrossFadeInternal(ref handle, stateNameHash, transitionDuration, layer, normalizedTime);
|
||||
}
|
||||
|
||||
// Token: 0x06002393 RID: 9107 RVA: 0x00029980 File Offset: 0x00027B80
|
||||
[ExcludeFromDocs]
|
||||
private static void CrossFadeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_CrossFadeInternal(ref handle, stateNameHash, transitionDuration, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x06002394 RID: 9108 RVA: 0x000299A0 File Offset: 0x00027BA0
|
||||
[ExcludeFromDocs]
|
||||
private static void CrossFadeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_CrossFadeInternal(ref handle, stateNameHash, transitionDuration, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x06002395 RID: 9109
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_CrossFadeInternal(ref PlayableHandle handle, int stateNameHash, float transitionDuration, int layer, float normalizedTime);
|
||||
|
||||
// Token: 0x06002396 RID: 9110 RVA: 0x000299C0 File Offset: 0x00027BC0
|
||||
[ExcludeFromDocs]
|
||||
public void PlayInFixedTime(string stateName, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
this.PlayInFixedTime(stateName, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x06002397 RID: 9111 RVA: 0x000299E0 File Offset: 0x00027BE0
|
||||
[ExcludeFromDocs]
|
||||
public void PlayInFixedTime(string stateName)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
this.PlayInFixedTime(stateName, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x06002398 RID: 9112 RVA: 0x00029A00 File Offset: 0x00027C00
|
||||
public void PlayInFixedTime(string stateName, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float fixedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.PlayInFixedTimeInternal(ref this.m_Handle, AnimatorControllerPlayable.StringToHash(stateName), layer, fixedTime);
|
||||
}
|
||||
|
||||
// Token: 0x06002399 RID: 9113 RVA: 0x00029A18 File Offset: 0x00027C18
|
||||
[ExcludeFromDocs]
|
||||
public void PlayInFixedTime(int stateNameHash, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
this.PlayInFixedTime(stateNameHash, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x0600239A RID: 9114 RVA: 0x00029A38 File Offset: 0x00027C38
|
||||
[ExcludeFromDocs]
|
||||
public void PlayInFixedTime(int stateNameHash)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
this.PlayInFixedTime(stateNameHash, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x0600239B RID: 9115 RVA: 0x00029A58 File Offset: 0x00027C58
|
||||
public void PlayInFixedTime(int stateNameHash, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float fixedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.PlayInFixedTimeInternal(ref this.m_Handle, stateNameHash, layer, fixedTime);
|
||||
}
|
||||
|
||||
// Token: 0x0600239C RID: 9116 RVA: 0x00029A6C File Offset: 0x00027C6C
|
||||
private static void PlayInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float fixedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_PlayInFixedTimeInternal(ref handle, stateNameHash, layer, fixedTime);
|
||||
}
|
||||
|
||||
// Token: 0x0600239D RID: 9117 RVA: 0x00029A78 File Offset: 0x00027C78
|
||||
[ExcludeFromDocs]
|
||||
private static void PlayInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_PlayInFixedTimeInternal(ref handle, stateNameHash, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x0600239E RID: 9118 RVA: 0x00029A98 File Offset: 0x00027C98
|
||||
[ExcludeFromDocs]
|
||||
private static void PlayInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_PlayInFixedTimeInternal(ref handle, stateNameHash, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x0600239F RID: 9119
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_PlayInFixedTimeInternal(ref PlayableHandle handle, int stateNameHash, int layer, float fixedTime);
|
||||
|
||||
// Token: 0x060023A0 RID: 9120 RVA: 0x00029AB8 File Offset: 0x00027CB8
|
||||
[ExcludeFromDocs]
|
||||
public void Play(string stateName, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
this.Play(stateName, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x060023A1 RID: 9121 RVA: 0x00029AD8 File Offset: 0x00027CD8
|
||||
[ExcludeFromDocs]
|
||||
public void Play(string stateName)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
this.Play(stateName, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x060023A2 RID: 9122 RVA: 0x00029AF8 File Offset: 0x00027CF8
|
||||
public void Play(string stateName, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.PlayInternal(ref this.m_Handle, AnimatorControllerPlayable.StringToHash(stateName), layer, normalizedTime);
|
||||
}
|
||||
|
||||
// Token: 0x060023A3 RID: 9123 RVA: 0x00029B10 File Offset: 0x00027D10
|
||||
[ExcludeFromDocs]
|
||||
public void Play(int stateNameHash, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
this.Play(stateNameHash, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x060023A4 RID: 9124 RVA: 0x00029B30 File Offset: 0x00027D30
|
||||
[ExcludeFromDocs]
|
||||
public void Play(int stateNameHash)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
this.Play(stateNameHash, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x060023A5 RID: 9125 RVA: 0x00029B50 File Offset: 0x00027D50
|
||||
public void Play(int stateNameHash, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.PlayInternal(ref this.m_Handle, stateNameHash, layer, normalizedTime);
|
||||
}
|
||||
|
||||
// Token: 0x060023A6 RID: 9126 RVA: 0x00029B64 File Offset: 0x00027D64
|
||||
private static void PlayInternal(ref PlayableHandle handle, int stateNameHash, [DefaultValue("-1")] int layer, [DefaultValue("float.NegativeInfinity")] float normalizedTime)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_PlayInternal(ref handle, stateNameHash, layer, normalizedTime);
|
||||
}
|
||||
|
||||
// Token: 0x060023A7 RID: 9127 RVA: 0x00029B70 File Offset: 0x00027D70
|
||||
[ExcludeFromDocs]
|
||||
private static void PlayInternal(ref PlayableHandle handle, int stateNameHash, int layer)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_PlayInternal(ref handle, stateNameHash, layer, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x060023A8 RID: 9128 RVA: 0x00029B90 File Offset: 0x00027D90
|
||||
[ExcludeFromDocs]
|
||||
private static void PlayInternal(ref PlayableHandle handle, int stateNameHash)
|
||||
{
|
||||
float negativeInfinity = float.NegativeInfinity;
|
||||
int num = -1;
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_PlayInternal(ref handle, stateNameHash, num, negativeInfinity);
|
||||
}
|
||||
|
||||
// Token: 0x060023A9 RID: 9129
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_PlayInternal(ref PlayableHandle handle, int stateNameHash, int layer, float normalizedTime);
|
||||
|
||||
// Token: 0x060023AA RID: 9130 RVA: 0x00029BB0 File Offset: 0x00027DB0
|
||||
public bool HasState(int layerIndex, int stateID)
|
||||
{
|
||||
return AnimatorControllerPlayable.HasStateInternal(ref this.m_Handle, layerIndex, stateID);
|
||||
}
|
||||
|
||||
// Token: 0x060023AB RID: 9131 RVA: 0x00029BD4 File Offset: 0x00027DD4
|
||||
private static bool HasStateInternal(ref PlayableHandle handle, int layerIndex, int stateID)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_HasStateInternal(ref handle, layerIndex, stateID);
|
||||
}
|
||||
|
||||
// Token: 0x060023AC RID: 9132
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern bool INTERNAL_CALL_HasStateInternal(ref PlayableHandle handle, int layerIndex, int stateID);
|
||||
|
||||
// Token: 0x060023AD RID: 9133 RVA: 0x00029BF4 File Offset: 0x00027DF4
|
||||
private static void SetFloatString(ref PlayableHandle handle, string name, float value)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetFloatString(ref handle, name, value);
|
||||
}
|
||||
|
||||
// Token: 0x060023AE RID: 9134
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetFloatString(ref PlayableHandle handle, string name, float value);
|
||||
|
||||
// Token: 0x060023AF RID: 9135 RVA: 0x00029C00 File Offset: 0x00027E00
|
||||
private static void SetFloatID(ref PlayableHandle handle, int id, float value)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetFloatID(ref handle, id, value);
|
||||
}
|
||||
|
||||
// Token: 0x060023B0 RID: 9136
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetFloatID(ref PlayableHandle handle, int id, float value);
|
||||
|
||||
// Token: 0x060023B1 RID: 9137 RVA: 0x00029C0C File Offset: 0x00027E0C
|
||||
private static float GetFloatString(ref PlayableHandle handle, string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetFloatString(ref handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x060023B2 RID: 9138
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern float INTERNAL_CALL_GetFloatString(ref PlayableHandle handle, string name);
|
||||
|
||||
// Token: 0x060023B3 RID: 9139 RVA: 0x00029C28 File Offset: 0x00027E28
|
||||
private static float GetFloatID(ref PlayableHandle handle, int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetFloatID(ref handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x060023B4 RID: 9140
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern float INTERNAL_CALL_GetFloatID(ref PlayableHandle handle, int id);
|
||||
|
||||
// Token: 0x060023B5 RID: 9141 RVA: 0x00029C44 File Offset: 0x00027E44
|
||||
private static void SetBoolString(ref PlayableHandle handle, string name, bool value)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetBoolString(ref handle, name, value);
|
||||
}
|
||||
|
||||
// Token: 0x060023B6 RID: 9142
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetBoolString(ref PlayableHandle handle, string name, bool value);
|
||||
|
||||
// Token: 0x060023B7 RID: 9143 RVA: 0x00029C50 File Offset: 0x00027E50
|
||||
private static void SetBoolID(ref PlayableHandle handle, int id, bool value)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetBoolID(ref handle, id, value);
|
||||
}
|
||||
|
||||
// Token: 0x060023B8 RID: 9144
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetBoolID(ref PlayableHandle handle, int id, bool value);
|
||||
|
||||
// Token: 0x060023B9 RID: 9145 RVA: 0x00029C5C File Offset: 0x00027E5C
|
||||
private static bool GetBoolString(ref PlayableHandle handle, string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetBoolString(ref handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x060023BA RID: 9146
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern bool INTERNAL_CALL_GetBoolString(ref PlayableHandle handle, string name);
|
||||
|
||||
// Token: 0x060023BB RID: 9147 RVA: 0x00029C78 File Offset: 0x00027E78
|
||||
private static bool GetBoolID(ref PlayableHandle handle, int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetBoolID(ref handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x060023BC RID: 9148
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern bool INTERNAL_CALL_GetBoolID(ref PlayableHandle handle, int id);
|
||||
|
||||
// Token: 0x060023BD RID: 9149 RVA: 0x00029C94 File Offset: 0x00027E94
|
||||
private static void SetIntegerString(ref PlayableHandle handle, string name, int value)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetIntegerString(ref handle, name, value);
|
||||
}
|
||||
|
||||
// Token: 0x060023BE RID: 9150
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetIntegerString(ref PlayableHandle handle, string name, int value);
|
||||
|
||||
// Token: 0x060023BF RID: 9151 RVA: 0x00029CA0 File Offset: 0x00027EA0
|
||||
private static void SetIntegerID(ref PlayableHandle handle, int id, int value)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetIntegerID(ref handle, id, value);
|
||||
}
|
||||
|
||||
// Token: 0x060023C0 RID: 9152
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetIntegerID(ref PlayableHandle handle, int id, int value);
|
||||
|
||||
// Token: 0x060023C1 RID: 9153 RVA: 0x00029CAC File Offset: 0x00027EAC
|
||||
private static int GetIntegerString(ref PlayableHandle handle, string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetIntegerString(ref handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x060023C2 RID: 9154
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern int INTERNAL_CALL_GetIntegerString(ref PlayableHandle handle, string name);
|
||||
|
||||
// Token: 0x060023C3 RID: 9155 RVA: 0x00029CC8 File Offset: 0x00027EC8
|
||||
private static int GetIntegerID(ref PlayableHandle handle, int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_GetIntegerID(ref handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x060023C4 RID: 9156
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern int INTERNAL_CALL_GetIntegerID(ref PlayableHandle handle, int id);
|
||||
|
||||
// Token: 0x060023C5 RID: 9157 RVA: 0x00029CE4 File Offset: 0x00027EE4
|
||||
private static void SetTriggerString(ref PlayableHandle handle, string name)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetTriggerString(ref handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x060023C6 RID: 9158
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetTriggerString(ref PlayableHandle handle, string name);
|
||||
|
||||
// Token: 0x060023C7 RID: 9159 RVA: 0x00029CF0 File Offset: 0x00027EF0
|
||||
private static void SetTriggerID(ref PlayableHandle handle, int id)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_SetTriggerID(ref handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x060023C8 RID: 9160
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_SetTriggerID(ref PlayableHandle handle, int id);
|
||||
|
||||
// Token: 0x060023C9 RID: 9161 RVA: 0x00029CFC File Offset: 0x00027EFC
|
||||
private static void ResetTriggerString(ref PlayableHandle handle, string name)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_ResetTriggerString(ref handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x060023CA RID: 9162
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_ResetTriggerString(ref PlayableHandle handle, string name);
|
||||
|
||||
// Token: 0x060023CB RID: 9163 RVA: 0x00029D08 File Offset: 0x00027F08
|
||||
private static void ResetTriggerID(ref PlayableHandle handle, int id)
|
||||
{
|
||||
AnimatorControllerPlayable.INTERNAL_CALL_ResetTriggerID(ref handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x060023CC RID: 9164
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern void INTERNAL_CALL_ResetTriggerID(ref PlayableHandle handle, int id);
|
||||
|
||||
// Token: 0x060023CD RID: 9165 RVA: 0x00029D14 File Offset: 0x00027F14
|
||||
private static bool IsParameterControlledByCurveString(ref PlayableHandle handle, string name)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_IsParameterControlledByCurveString(ref handle, name);
|
||||
}
|
||||
|
||||
// Token: 0x060023CE RID: 9166
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern bool INTERNAL_CALL_IsParameterControlledByCurveString(ref PlayableHandle handle, string name);
|
||||
|
||||
// Token: 0x060023CF RID: 9167 RVA: 0x00029D30 File Offset: 0x00027F30
|
||||
private static bool IsParameterControlledByCurveID(ref PlayableHandle handle, int id)
|
||||
{
|
||||
return AnimatorControllerPlayable.INTERNAL_CALL_IsParameterControlledByCurveID(ref handle, id);
|
||||
}
|
||||
|
||||
// Token: 0x060023D0 RID: 9168
|
||||
[GeneratedByOldBindingsGenerator]
|
||||
[MethodImpl(MethodImplOptions.InternalCall)]
|
||||
private static extern bool INTERNAL_CALL_IsParameterControlledByCurveID(ref PlayableHandle handle, int id);
|
||||
|
||||
// Token: 0x04000547 RID: 1351
|
||||
private PlayableHandle m_Handle;
|
||||
|
||||
// Token: 0x04000548 RID: 1352
|
||||
private static readonly AnimatorControllerPlayable m_NullPlayable = new AnimatorControllerPlayable(PlayableHandle.Null);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user