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using System;
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namespace UnityEngine.Bindings
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{
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// Token: 0x020004A9 RID: 1193
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[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property)]
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internal class NativeThrowsAttribute : Attribute, IBindingsThrowsProviderAttribute, IBindingsAttribute
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{
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// Token: 0x06003B08 RID: 15112 RVA: 0x00067AC0 File Offset: 0x00065CC0
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public NativeThrowsAttribute()
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{
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this.ThrowsException = true;
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}
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// Token: 0x06003B09 RID: 15113 RVA: 0x00067AD0 File Offset: 0x00065CD0
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public NativeThrowsAttribute(bool throwsException)
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{
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this.ThrowsException = throwsException;
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}
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// Token: 0x17000D6A RID: 3434
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// (get) Token: 0x06003B0A RID: 15114 RVA: 0x00067AE0 File Offset: 0x00065CE0
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// (set) Token: 0x06003B0B RID: 15115 RVA: 0x00067AFC File Offset: 0x00065CFC
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public bool ThrowsException { get; set; }
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}
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}
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