scripts
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x0200002F RID: 47
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internal sealed class CSSLayoutCallbacks
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{
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// Token: 0x060003CD RID: 973
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[ThreadAndSerializationSafe]
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void RegisterWrapper(IntPtr node);
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// Token: 0x060003CE RID: 974
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[ThreadAndSerializationSafe]
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void UnegisterWrapper(IntPtr node);
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}
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}
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