scripts
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using System;
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using UnityEngine.Scripting;
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namespace UnityEngine.Collections
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{
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// Token: 0x020004B3 RID: 1203
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[UsedByNativeCode]
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public enum Allocator
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{
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// Token: 0x040011CD RID: 4557
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Invalid,
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// Token: 0x040011CE RID: 4558
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None,
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// Token: 0x040011CF RID: 4559
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Temp,
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// Token: 0x040011D0 RID: 4560
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TempJob,
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// Token: 0x040011D1 RID: 4561
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Persistent
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}
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}
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