scripts
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using System;
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namespace UnityEngine.Collections
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{
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// Token: 0x020004C9 RID: 1225
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internal sealed class NativeArrayDebugView<T> where T : struct
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{
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// Token: 0x06003BCC RID: 15308 RVA: 0x00069140 File Offset: 0x00067340
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public NativeArrayDebugView(NativeArray<T> array)
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{
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this.array = array;
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}
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// Token: 0x17000D89 RID: 3465
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// (get) Token: 0x06003BCD RID: 15309 RVA: 0x00069150 File Offset: 0x00067350
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public T[] Items
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{
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get
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{
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return this.array.ToArray();
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}
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}
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// Token: 0x040011F5 RID: 4597
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private NativeArray<T> array;
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}
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}
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