scripts
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x0200008B RID: 139
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internal struct CombineInstanceHelper
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{
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// Token: 0x06000A52 RID: 2642
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern Mesh GetMesh(int instanceID);
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}
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}
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