scripts
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@@ -0,0 +1,34 @@
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using System;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x020003DA RID: 986
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internal class EnumInfo
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{
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// Token: 0x0600380C RID: 14348 RVA: 0x00060254 File Offset: 0x0005E454
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[UsedByNativeCode]
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internal static EnumInfo CreateEnumInfoFromNativeEnum(string[] names, int[] values, string[] annotations, bool isFlags)
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{
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return new EnumInfo
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{
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names = names,
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values = values,
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annotations = annotations,
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isFlags = isFlags
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};
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}
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// Token: 0x04000D3D RID: 3389
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public string[] names;
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// Token: 0x04000D3E RID: 3390
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public int[] values;
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// Token: 0x04000D3F RID: 3391
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public string[] annotations;
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// Token: 0x04000D40 RID: 3392
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public bool isFlags;
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}
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}
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