scripts
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using UnityEngine.Scripting;
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namespace UnityEngine.Experimental.Rendering
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{
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// Token: 0x020004E3 RID: 1251
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[UsedByNativeCode]
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public struct ShadowSplitData
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{
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// Token: 0x06003C10 RID: 15376 RVA: 0x00069BF8 File Offset: 0x00067DF8
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public unsafe Plane GetCullingPlane(int index)
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{
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if (index < 0 || index >= this.cullingPlaneCount || index >= 10)
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{
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throw new IndexOutOfRangeException("Invalid plane index");
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}
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fixed (float* ptr = &this._cullingPlanes.FixedElementField)
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{
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return new Plane(new Vector3(ptr[(IntPtr)(index * 4) * 4], ptr[(IntPtr)(index * 4 + 1) * 4], ptr[(IntPtr)(index * 4 + 2) * 4]), ptr[(IntPtr)(index * 4 + 3) * 4]);
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}
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}
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// Token: 0x06003C11 RID: 15377 RVA: 0x00069C74 File Offset: 0x00067E74
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public unsafe void SetCullingPlane(int index, Plane plane)
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{
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if (index < 0 || index >= this.cullingPlaneCount || index >= 10)
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{
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throw new IndexOutOfRangeException("Invalid plane index");
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}
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fixed (float* ptr = &this._cullingPlanes.FixedElementField)
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{
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ptr[(IntPtr)(index * 4) * 4] = plane.normal.x;
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ptr[(IntPtr)(index * 4 + 1) * 4] = plane.normal.y;
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ptr[(IntPtr)(index * 4 + 2) * 4] = plane.normal.z;
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ptr[(IntPtr)(index * 4 + 3) * 4] = plane.distance;
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}
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}
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// Token: 0x04001239 RID: 4665
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public int cullingPlaneCount;
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// Token: 0x0400123A RID: 4666
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private ShadowSplitData.<_cullingPlanes>__FixedBuffer2 _cullingPlanes;
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// Token: 0x0400123B RID: 4667
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public Vector4 cullingSphere;
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// Token: 0x020004E4 RID: 1252
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[UnsafeValueType]
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[CompilerGenerated]
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[StructLayout(LayoutKind.Sequential, Size = 160)]
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public struct <_cullingPlanes>__FixedBuffer2
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{
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// Token: 0x0400123C RID: 4668
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public float FixedElementField;
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}
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}
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}
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