scripts
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using System;
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namespace UnityEngine.Experimental.UIElements
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{
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// Token: 0x02000312 RID: 786
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public enum EventPhase
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{
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// Token: 0x04000A21 RID: 2593
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Capture,
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// Token: 0x04000A22 RID: 2594
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BubbleUp
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}
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}
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