scripts
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using System;
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namespace UnityEngine.Experimental.UIElements
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{
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// Token: 0x02000324 RID: 804
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internal class IMLabel : IMElement
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{
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// Token: 0x060032AA RID: 12970 RVA: 0x0004CD50 File Offset: 0x0004AF50
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public void ShowTooltip(Vector2 tooltipPos)
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{
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if (!string.IsNullOrEmpty(base.tooltip))
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{
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if (base.position.Contains(tooltipPos))
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{
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GUIStyle.SetMouseTooltip(base.tooltip, base.position);
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}
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}
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}
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// Token: 0x060032AB RID: 12971 RVA: 0x0004CD98 File Offset: 0x0004AF98
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protected override int DoGenerateControlID()
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{
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return 0;
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}
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// Token: 0x060032AC RID: 12972 RVA: 0x0004CDB0 File Offset: 0x0004AFB0
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internal override void DoRepaint(IStylePainter args)
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{
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base.style.Draw(base.position, GUIContent.Temp(base.text), false, false, false, false);
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this.ShowTooltip(args.mousePosition);
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}
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}
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}
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