scripts
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using System;
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namespace UnityEngine.Experimental.UIElements
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{
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// Token: 0x02000340 RID: 832
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public interface IScheduler
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{
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// Token: 0x0600338C RID: 13196
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ScheduleBuilder Schedule(Action<TimerState> timerUpdateEvent, IEventHandler hanlder);
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// Token: 0x0600338D RID: 13197
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void Unschedule(Action<TimerState> timerUpdateEvent);
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}
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}
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