scripts
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using System;
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namespace UnityEngine.Experimental.UIElements.StyleSheets
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{
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// Token: 0x02000363 RID: 867
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[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
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internal class StylePropertyAttribute : Attribute
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{
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// Token: 0x0600351A RID: 13594 RVA: 0x0005742C File Offset: 0x0005562C
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internal StylePropertyAttribute(string propertyName, StylePropertyID propertyID)
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{
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this.propertyName = propertyName;
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this.propertyID = propertyID;
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}
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// Token: 0x0600351B RID: 13595 RVA: 0x00057444 File Offset: 0x00055644
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public StylePropertyAttribute(string propertyName)
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: this(propertyName, StylePropertyID.Custom)
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{
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}
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// Token: 0x0600351C RID: 13596 RVA: 0x00057450 File Offset: 0x00055650
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public StylePropertyAttribute()
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: this(string.Empty)
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{
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}
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// Token: 0x04000B72 RID: 2930
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internal string propertyName;
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// Token: 0x04000B73 RID: 2931
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internal StylePropertyID propertyID;
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}
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}
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