scripts
This commit is contained in:
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Internal;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000061 RID: 97
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public sealed class GL
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{
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// Token: 0x06000777 RID: 1911
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void Vertex3(float x, float y, float z);
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// Token: 0x06000778 RID: 1912 RVA: 0x0000A0CC File Offset: 0x000082CC
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public static void Vertex(Vector3 v)
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{
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GL.INTERNAL_CALL_Vertex(ref v);
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}
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// Token: 0x06000779 RID: 1913
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_Vertex(ref Vector3 v);
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// Token: 0x0600077A RID: 1914 RVA: 0x0000A0D8 File Offset: 0x000082D8
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public static void Color(Color c)
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{
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GL.INTERNAL_CALL_Color(ref c);
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}
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// Token: 0x0600077B RID: 1915
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_Color(ref Color c);
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// Token: 0x0600077C RID: 1916 RVA: 0x0000A0E4 File Offset: 0x000082E4
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public static void TexCoord(Vector3 v)
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{
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GL.INTERNAL_CALL_TexCoord(ref v);
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}
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// Token: 0x0600077D RID: 1917
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_TexCoord(ref Vector3 v);
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// Token: 0x0600077E RID: 1918
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void TexCoord2(float x, float y);
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// Token: 0x0600077F RID: 1919
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void TexCoord3(float x, float y, float z);
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// Token: 0x06000780 RID: 1920
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void MultiTexCoord2(int unit, float x, float y);
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// Token: 0x06000781 RID: 1921
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void MultiTexCoord3(int unit, float x, float y, float z);
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// Token: 0x06000782 RID: 1922 RVA: 0x0000A0F0 File Offset: 0x000082F0
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public static void MultiTexCoord(int unit, Vector3 v)
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{
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GL.INTERNAL_CALL_MultiTexCoord(unit, ref v);
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}
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// Token: 0x06000783 RID: 1923
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_MultiTexCoord(int unit, ref Vector3 v);
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// Token: 0x06000784 RID: 1924
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void BeginInternal(int mode);
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// Token: 0x06000785 RID: 1925 RVA: 0x0000A0FC File Offset: 0x000082FC
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public static void Begin(int mode)
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{
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GL.BeginInternal(mode);
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}
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// Token: 0x06000786 RID: 1926
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void End();
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// Token: 0x06000787 RID: 1927
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void PushMatrix();
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// Token: 0x06000788 RID: 1928
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void PopMatrix();
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// Token: 0x06000789 RID: 1929
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void LoadIdentity();
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// Token: 0x0600078A RID: 1930
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void LoadOrtho();
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// Token: 0x0600078B RID: 1931
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void LoadPixelMatrix();
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// Token: 0x0600078C RID: 1932
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void LoadPixelMatrixArgs(float left, float right, float bottom, float top);
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// Token: 0x0600078D RID: 1933 RVA: 0x0000A108 File Offset: 0x00008308
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public static void LoadPixelMatrix(float left, float right, float bottom, float top)
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{
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GL.LoadPixelMatrixArgs(left, right, bottom, top);
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}
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// Token: 0x0600078E RID: 1934 RVA: 0x0000A114 File Offset: 0x00008314
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public static void Viewport(Rect pixelRect)
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{
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GL.INTERNAL_CALL_Viewport(ref pixelRect);
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}
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// Token: 0x0600078F RID: 1935
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_Viewport(ref Rect pixelRect);
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// Token: 0x06000790 RID: 1936 RVA: 0x0000A120 File Offset: 0x00008320
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public static void LoadProjectionMatrix(Matrix4x4 mat)
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{
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GL.INTERNAL_CALL_LoadProjectionMatrix(ref mat);
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}
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// Token: 0x06000791 RID: 1937
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_LoadProjectionMatrix(ref Matrix4x4 mat);
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// Token: 0x170001A5 RID: 421
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// (get) Token: 0x06000792 RID: 1938 RVA: 0x0000A12C File Offset: 0x0000832C
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// (set) Token: 0x06000793 RID: 1939 RVA: 0x0000A14C File Offset: 0x0000834C
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public static Matrix4x4 modelview
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{
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get
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{
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Matrix4x4 matrix4x;
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GL.INTERNAL_get_modelview(out matrix4x);
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return matrix4x;
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}
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set
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{
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GL.INTERNAL_set_modelview(ref value);
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}
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}
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// Token: 0x06000794 RID: 1940
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_get_modelview(out Matrix4x4 value);
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// Token: 0x06000795 RID: 1941
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_set_modelview(ref Matrix4x4 value);
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// Token: 0x06000796 RID: 1942 RVA: 0x0000A158 File Offset: 0x00008358
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public static void MultMatrix(Matrix4x4 mat)
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{
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GL.INTERNAL_CALL_MultMatrix(ref mat);
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}
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// Token: 0x06000797 RID: 1943
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_MultMatrix(ref Matrix4x4 mat);
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// Token: 0x06000798 RID: 1944 RVA: 0x0000A164 File Offset: 0x00008364
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public static Matrix4x4 GetGPUProjectionMatrix(Matrix4x4 proj, bool renderIntoTexture)
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{
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Matrix4x4 matrix4x;
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GL.INTERNAL_CALL_GetGPUProjectionMatrix(ref proj, renderIntoTexture, out matrix4x);
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return matrix4x;
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}
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// Token: 0x06000799 RID: 1945
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_GetGPUProjectionMatrix(ref Matrix4x4 proj, bool renderIntoTexture, out Matrix4x4 value);
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// Token: 0x170001A6 RID: 422
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// (get) Token: 0x0600079A RID: 1946
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// (set) Token: 0x0600079B RID: 1947
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public static extern bool wireframe
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x170001A7 RID: 423
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// (get) Token: 0x0600079C RID: 1948
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// (set) Token: 0x0600079D RID: 1949
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public static extern bool sRGBWrite
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x170001A8 RID: 424
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// (get) Token: 0x0600079E RID: 1950
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// (set) Token: 0x0600079F RID: 1951
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public static extern bool invertCulling
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x060007A0 RID: 1952
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[Obsolete("Use invertCulling property")]
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void SetRevertBackfacing(bool revertBackFaces);
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// Token: 0x060007A1 RID: 1953 RVA: 0x0000A184 File Offset: 0x00008384
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[ExcludeFromDocs]
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public static void Clear(bool clearDepth, bool clearColor, Color backgroundColor)
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{
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float num = 1f;
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GL.Clear(clearDepth, clearColor, backgroundColor, num);
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}
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// Token: 0x060007A2 RID: 1954 RVA: 0x0000A1A4 File Offset: 0x000083A4
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public static void Clear(bool clearDepth, bool clearColor, Color backgroundColor, [DefaultValue("1.0f")] float depth)
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{
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GL.Internal_Clear(clearDepth, clearColor, backgroundColor, depth);
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}
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// Token: 0x060007A3 RID: 1955 RVA: 0x0000A1B0 File Offset: 0x000083B0
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private static void Internal_Clear(bool clearDepth, bool clearColor, Color backgroundColor, float depth)
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{
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GL.INTERNAL_CALL_Internal_Clear(clearDepth, clearColor, ref backgroundColor, depth);
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}
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// Token: 0x060007A4 RID: 1956
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_Internal_Clear(bool clearDepth, bool clearColor, ref Color backgroundColor, float depth);
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// Token: 0x060007A5 RID: 1957
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void ClearWithSkybox(bool clearDepth, Camera camera);
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// Token: 0x060007A6 RID: 1958
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void Flush();
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// Token: 0x060007A7 RID: 1959
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void InvalidateState();
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// Token: 0x060007A8 RID: 1960
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[Obsolete("IssuePluginEvent(eventID) is deprecated. Use IssuePluginEvent(callback, eventID) instead.")]
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void IssuePluginEvent(int eventID);
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// Token: 0x060007A9 RID: 1961 RVA: 0x0000A1C0 File Offset: 0x000083C0
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public static void IssuePluginEvent(IntPtr callback, int eventID)
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{
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if (callback == IntPtr.Zero)
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{
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throw new ArgumentException("Null callback specified.");
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}
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GL.IssuePluginEventInternal(callback, eventID);
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}
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// Token: 0x060007AA RID: 1962
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void IssuePluginEventInternal(IntPtr callback, int eventID);
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// Token: 0x060007AB RID: 1963
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void RenderTargetBarrier();
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// Token: 0x0400007C RID: 124
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public const int TRIANGLES = 4;
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// Token: 0x0400007D RID: 125
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public const int TRIANGLE_STRIP = 5;
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// Token: 0x0400007E RID: 126
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public const int QUADS = 7;
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// Token: 0x0400007F RID: 127
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public const int LINES = 1;
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// Token: 0x04000080 RID: 128
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public const int LINE_STRIP = 2;
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}
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}
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