scripts
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using System;
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namespace UnityEngine
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{
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// Token: 0x0200026C RID: 620
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internal sealed class GUIAspectSizer : GUILayoutEntry
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{
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// Token: 0x06002A62 RID: 10850 RVA: 0x000369B8 File Offset: 0x00034BB8
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public GUIAspectSizer(float aspect, GUILayoutOption[] options)
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: base(0f, 0f, 0f, 0f, GUIStyle.none)
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{
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this.aspect = aspect;
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this.ApplyOptions(options);
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}
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// Token: 0x06002A63 RID: 10851 RVA: 0x000369E8 File Offset: 0x00034BE8
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public override void CalcHeight()
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{
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this.minHeight = (this.maxHeight = this.rect.width / this.aspect);
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}
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// Token: 0x0400078A RID: 1930
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private float aspect;
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}
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}
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