scripts
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using System;
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namespace UnityEngine
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{
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// Token: 0x02000454 RID: 1108
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[AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = true)]
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public class HeaderAttribute : PropertyAttribute
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{
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// Token: 0x060038BD RID: 14525 RVA: 0x00061D0C File Offset: 0x0005FF0C
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public HeaderAttribute(string header)
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{
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this.header = header;
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}
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// Token: 0x0400112B RID: 4395
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public readonly string header;
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}
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}
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