scripts
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using System;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x020003C0 RID: 960
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[UsedByNativeCode]
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
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public sealed class HelpURLAttribute : Attribute
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{
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// Token: 0x060037C2 RID: 14274 RVA: 0x0005EF68 File Offset: 0x0005D168
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public HelpURLAttribute(string url)
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{
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this.m_Url = url;
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}
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// Token: 0x17000CD1 RID: 3281
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// (get) Token: 0x060037C3 RID: 14275 RVA: 0x0005EF78 File Offset: 0x0005D178
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public string URL
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{
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get
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{
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return this.m_Url;
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}
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}
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// Token: 0x04000CAC RID: 3244
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internal readonly string m_Url;
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}
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}
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