This commit is contained in:
niko
2026-06-04 11:42:34 +02:00
parent f39ba70a9f
commit e720b98cd1
7488 changed files with 2493818 additions and 0 deletions
@@ -0,0 +1,29 @@
using System;
namespace UnityEngine
{
// Token: 0x020003DF RID: 991
internal struct Internal_DrawMeshMatrixArguments
{
// Token: 0x04000D51 RID: 3409
public int layer;
// Token: 0x04000D52 RID: 3410
public int submeshIndex;
// Token: 0x04000D53 RID: 3411
public Matrix4x4 matrix;
// Token: 0x04000D54 RID: 3412
public int castShadows;
// Token: 0x04000D55 RID: 3413
public int receiveShadows;
// Token: 0x04000D56 RID: 3414
public int reflectionProbeAnchorInstanceID;
// Token: 0x04000D57 RID: 3415
public bool useLightProbes;
}
}