scripts
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@@ -0,0 +1,76 @@
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x0200004D RID: 77
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public sealed class LensFlare : Behaviour
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{
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// Token: 0x17000139 RID: 313
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// (get) Token: 0x06000593 RID: 1427
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// (set) Token: 0x06000594 RID: 1428
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public extern Flare flare
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x1700013A RID: 314
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// (get) Token: 0x06000595 RID: 1429
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// (set) Token: 0x06000596 RID: 1430
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public extern float brightness
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x1700013B RID: 315
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// (get) Token: 0x06000597 RID: 1431
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// (set) Token: 0x06000598 RID: 1432
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public extern float fadeSpeed
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x1700013C RID: 316
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// (get) Token: 0x06000599 RID: 1433 RVA: 0x000082A4 File Offset: 0x000064A4
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// (set) Token: 0x0600059A RID: 1434 RVA: 0x000082C4 File Offset: 0x000064C4
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public Color color
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{
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get
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{
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Color color;
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this.INTERNAL_get_color(out color);
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return color;
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}
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set
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{
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this.INTERNAL_set_color(ref value);
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}
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}
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// Token: 0x0600059B RID: 1435
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private extern void INTERNAL_get_color(out Color value);
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// Token: 0x0600059C RID: 1436
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private extern void INTERNAL_set_color(ref Color value);
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}
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}
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