scripts
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@@ -0,0 +1,37 @@
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x0200004A RID: 74
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[RequireComponent(typeof(Transform))]
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public sealed class MeshFilter : Component
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{
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// Token: 0x17000130 RID: 304
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// (get) Token: 0x06000579 RID: 1401
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// (set) Token: 0x0600057A RID: 1402
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public extern Mesh mesh
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x17000131 RID: 305
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// (get) Token: 0x0600057B RID: 1403
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// (set) Token: 0x0600057C RID: 1404
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public extern Mesh sharedMesh
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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}
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}
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