scripts
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using System;
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namespace UnityEngine
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{
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// Token: 0x0200012B RID: 299
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public enum ParticleSystemCustomDataMode
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{
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// Token: 0x04000340 RID: 832
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Disabled,
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// Token: 0x04000341 RID: 833
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Vector,
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// Token: 0x04000342 RID: 834
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Color
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}
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}
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