scripts
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000150 RID: 336
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internal sealed class ParticleSystemExtensionsImpl
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{
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// Token: 0x060018C8 RID: 6344
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int GetSafeCollisionEventSize(ParticleSystem ps);
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// Token: 0x060018C9 RID: 6345
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int GetCollisionEventsDeprecated(ParticleSystem ps, GameObject go, ParticleCollisionEvent[] collisionEvents);
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// Token: 0x060018CA RID: 6346
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int GetSafeTriggerParticlesSize(ParticleSystem ps, int type);
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// Token: 0x060018CB RID: 6347
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int GetCollisionEvents(ParticleSystem ps, GameObject go, object collisionEvents);
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// Token: 0x060018CC RID: 6348
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern int GetTriggerParticles(ParticleSystem ps, int type, object particles);
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// Token: 0x060018CD RID: 6349
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal static extern void SetTriggerParticles(ParticleSystem ps, int type, object particles, int offset, int count);
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}
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}
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