scripts
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine.Playables
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{
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// Token: 0x020001EA RID: 490
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public static class AudioPlayableGraphExtensions
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{
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// Token: 0x0600228F RID: 8847 RVA: 0x000282B4 File Offset: 0x000264B4
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internal static bool InternalCreateAudioOutput(ref PlayableGraph graph, string name, out PlayableOutputHandle handle)
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{
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return AudioPlayableGraphExtensions.INTERNAL_CALL_InternalCreateAudioOutput(ref graph, name, out handle);
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}
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// Token: 0x06002290 RID: 8848
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern bool INTERNAL_CALL_InternalCreateAudioOutput(ref PlayableGraph graph, string name, out PlayableOutputHandle handle);
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}
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}
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