scripts
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@@ -0,0 +1,266 @@
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine.Playables
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{
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// Token: 0x020000E5 RID: 229
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[UsedByNativeCode]
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public struct PlayableOutputHandle
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{
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// Token: 0x06001105 RID: 4357 RVA: 0x00016CB4 File Offset: 0x00014EB4
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internal bool IsValid()
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{
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return PlayableOutputHandle.IsValidInternal(ref this);
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}
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// Token: 0x06001106 RID: 4358 RVA: 0x00016CD0 File Offset: 0x00014ED0
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internal static bool IsValidInternal(ref PlayableOutputHandle handle)
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{
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return PlayableOutputHandle.INTERNAL_CALL_IsValidInternal(ref handle);
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}
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// Token: 0x06001107 RID: 4359
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern bool INTERNAL_CALL_IsValidInternal(ref PlayableOutputHandle handle);
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// Token: 0x1700036E RID: 878
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// (get) Token: 0x06001108 RID: 4360 RVA: 0x00016CEC File Offset: 0x00014EEC
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public static PlayableOutputHandle Null
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{
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get
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{
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return new PlayableOutputHandle
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{
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m_Version = int.MaxValue
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};
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}
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}
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// Token: 0x06001109 RID: 4361 RVA: 0x00016D18 File Offset: 0x00014F18
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internal static Type GetPlayableOutputTypeOf(ref PlayableOutputHandle handle)
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{
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return PlayableOutputHandle.INTERNAL_CALL_GetPlayableOutputTypeOf(ref handle);
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}
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// Token: 0x0600110A RID: 4362
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern Type INTERNAL_CALL_GetPlayableOutputTypeOf(ref PlayableOutputHandle handle);
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// Token: 0x0600110B RID: 4363 RVA: 0x00016D34 File Offset: 0x00014F34
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internal bool IsPlayableOutputOfType<T>()
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{
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return PlayableOutputHandle.GetPlayableOutputTypeOf(ref this) == typeof(T);
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}
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// Token: 0x0600110C RID: 4364 RVA: 0x00016D5C File Offset: 0x00014F5C
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internal Object GetReferenceObject()
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{
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return PlayableOutputHandle.GetInternalReferenceObject(ref this);
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}
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// Token: 0x0600110D RID: 4365 RVA: 0x00016D78 File Offset: 0x00014F78
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internal void SetReferenceObject(Object value)
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{
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PlayableOutputHandle.SetInternalReferenceObject(ref this, value);
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}
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// Token: 0x0600110E RID: 4366 RVA: 0x00016D84 File Offset: 0x00014F84
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internal static Object GetInternalReferenceObject(ref PlayableOutputHandle handle)
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{
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return PlayableOutputHandle.INTERNAL_CALL_GetInternalReferenceObject(ref handle);
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}
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// Token: 0x0600110F RID: 4367
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern Object INTERNAL_CALL_GetInternalReferenceObject(ref PlayableOutputHandle handle);
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// Token: 0x06001110 RID: 4368 RVA: 0x00016DA0 File Offset: 0x00014FA0
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internal static void SetInternalReferenceObject(ref PlayableOutputHandle handle, Object target)
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{
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PlayableOutputHandle.INTERNAL_CALL_SetInternalReferenceObject(ref handle, target);
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}
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// Token: 0x06001111 RID: 4369
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_SetInternalReferenceObject(ref PlayableOutputHandle handle, Object target);
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// Token: 0x06001112 RID: 4370 RVA: 0x00016DAC File Offset: 0x00014FAC
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internal Object GetUserData()
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{
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return PlayableOutputHandle.GetInternalUserData(ref this);
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}
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// Token: 0x06001113 RID: 4371 RVA: 0x00016DC8 File Offset: 0x00014FC8
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internal void SetUserData(Object value)
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{
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PlayableOutputHandle.SetInternalUserData(ref this, value);
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}
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// Token: 0x06001114 RID: 4372 RVA: 0x00016DD4 File Offset: 0x00014FD4
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internal static Object GetInternalUserData(ref PlayableOutputHandle handle)
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{
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return PlayableOutputHandle.INTERNAL_CALL_GetInternalUserData(ref handle);
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}
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// Token: 0x06001115 RID: 4373
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern Object INTERNAL_CALL_GetInternalUserData(ref PlayableOutputHandle handle);
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// Token: 0x06001116 RID: 4374 RVA: 0x00016DF0 File Offset: 0x00014FF0
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internal static void SetInternalUserData(ref PlayableOutputHandle handle, [Writable] Object target)
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{
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PlayableOutputHandle.INTERNAL_CALL_SetInternalUserData(ref handle, target);
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}
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// Token: 0x06001117 RID: 4375
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_SetInternalUserData(ref PlayableOutputHandle handle, [Writable] Object target);
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// Token: 0x06001118 RID: 4376 RVA: 0x00016DFC File Offset: 0x00014FFC
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internal PlayableHandle GetSourcePlayable()
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{
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return PlayableOutputHandle.GetSourcePlayableInternal(ref this);
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}
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// Token: 0x06001119 RID: 4377 RVA: 0x00016E18 File Offset: 0x00015018
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internal void SetSourcePlayable(PlayableHandle value)
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{
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PlayableOutputHandle.SetSourcePlayableInternal(ref this, ref value);
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}
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// Token: 0x0600111A RID: 4378 RVA: 0x00016E24 File Offset: 0x00015024
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internal static PlayableHandle GetSourcePlayableInternal(ref PlayableOutputHandle handle)
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{
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PlayableHandle playableHandle;
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PlayableOutputHandle.INTERNAL_CALL_GetSourcePlayableInternal(ref handle, out playableHandle);
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return playableHandle;
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}
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// Token: 0x0600111B RID: 4379
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_GetSourcePlayableInternal(ref PlayableOutputHandle handle, out PlayableHandle value);
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// Token: 0x0600111C RID: 4380 RVA: 0x00016E44 File Offset: 0x00015044
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internal static void SetSourcePlayableInternal(ref PlayableOutputHandle handle, ref PlayableHandle target)
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{
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PlayableOutputHandle.INTERNAL_CALL_SetSourcePlayableInternal(ref handle, ref target);
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}
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// Token: 0x0600111D RID: 4381
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_SetSourcePlayableInternal(ref PlayableOutputHandle handle, ref PlayableHandle target);
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// Token: 0x0600111E RID: 4382 RVA: 0x00016E50 File Offset: 0x00015050
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internal int GetSourceInputPort()
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{
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return PlayableOutputHandle.GetSourceInputPortInternal(ref this);
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}
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// Token: 0x0600111F RID: 4383 RVA: 0x00016E6C File Offset: 0x0001506C
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internal void SetSourceInputPort(int value)
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{
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PlayableOutputHandle.SetSourceInputPortInternal(ref this, value);
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}
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// Token: 0x06001120 RID: 4384 RVA: 0x00016E78 File Offset: 0x00015078
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internal static int GetSourceInputPortInternal(ref PlayableOutputHandle handle)
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{
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return PlayableOutputHandle.INTERNAL_CALL_GetSourceInputPortInternal(ref handle);
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}
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// Token: 0x06001121 RID: 4385
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern int INTERNAL_CALL_GetSourceInputPortInternal(ref PlayableOutputHandle handle);
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// Token: 0x06001122 RID: 4386 RVA: 0x00016E94 File Offset: 0x00015094
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internal static void SetSourceInputPortInternal(ref PlayableOutputHandle handle, int port)
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{
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PlayableOutputHandle.INTERNAL_CALL_SetSourceInputPortInternal(ref handle, port);
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}
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// Token: 0x06001123 RID: 4387
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_SetSourceInputPortInternal(ref PlayableOutputHandle handle, int port);
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// Token: 0x06001124 RID: 4388 RVA: 0x00016EA0 File Offset: 0x000150A0
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internal float GetWeight()
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{
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return PlayableOutputHandle.GetWeightInternal(ref this);
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}
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// Token: 0x06001125 RID: 4389 RVA: 0x00016EBC File Offset: 0x000150BC
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internal void SetWeight(float value)
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{
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PlayableOutputHandle.SetWeightInternal(ref this, value);
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}
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// Token: 0x06001126 RID: 4390 RVA: 0x00016EC8 File Offset: 0x000150C8
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internal static void SetWeightInternal(ref PlayableOutputHandle handle, float weight)
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{
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PlayableOutputHandle.INTERNAL_CALL_SetWeightInternal(ref handle, weight);
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}
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// Token: 0x06001127 RID: 4391
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void INTERNAL_CALL_SetWeightInternal(ref PlayableOutputHandle handle, float weight);
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// Token: 0x06001128 RID: 4392 RVA: 0x00016ED4 File Offset: 0x000150D4
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internal static float GetWeightInternal(ref PlayableOutputHandle handle)
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{
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return PlayableOutputHandle.INTERNAL_CALL_GetWeightInternal(ref handle);
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}
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// Token: 0x06001129 RID: 4393
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern float INTERNAL_CALL_GetWeightInternal(ref PlayableOutputHandle handle);
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// Token: 0x0600112A RID: 4394 RVA: 0x00016EF0 File Offset: 0x000150F0
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public override int GetHashCode()
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{
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return this.m_Handle.GetHashCode() ^ this.m_Version.GetHashCode();
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}
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// Token: 0x0600112B RID: 4395 RVA: 0x00016F28 File Offset: 0x00015128
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public static bool operator ==(PlayableOutputHandle lhs, PlayableOutputHandle rhs)
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{
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return PlayableOutputHandle.CompareVersion(lhs, rhs);
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}
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// Token: 0x0600112C RID: 4396 RVA: 0x00016F44 File Offset: 0x00015144
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public static bool operator !=(PlayableOutputHandle lhs, PlayableOutputHandle rhs)
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{
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return !PlayableOutputHandle.CompareVersion(lhs, rhs);
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}
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// Token: 0x0600112D RID: 4397 RVA: 0x00016F64 File Offset: 0x00015164
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public override bool Equals(object p)
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{
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return p is PlayableOutputHandle && PlayableOutputHandle.CompareVersion(this, (PlayableOutputHandle)p);
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}
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// Token: 0x0600112E RID: 4398 RVA: 0x00016F98 File Offset: 0x00015198
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internal static bool CompareVersion(PlayableOutputHandle lhs, PlayableOutputHandle rhs)
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{
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return lhs.m_Handle == rhs.m_Handle && lhs.m_Version == rhs.m_Version;
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}
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// Token: 0x0400021A RID: 538
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internal IntPtr m_Handle;
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// Token: 0x0400021B RID: 539
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internal int m_Version;
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}
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}
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