scripts
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Bindings;
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namespace UnityEngine
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{
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// Token: 0x0200045A RID: 1114
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internal class PropertyNameUtils
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{
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// Token: 0x060038C7 RID: 14535 RVA: 0x00061E68 File Offset: 0x00060068
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public static PropertyName PropertyNameFromString([Unmarshalled] string name)
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{
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PropertyName propertyName;
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PropertyNameUtils.PropertyNameFromString_Injected(name, out propertyName);
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return propertyName;
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}
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// Token: 0x060038C8 RID: 14536
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void PropertyNameFromString_Injected(string name, out PropertyName ret);
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}
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}
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