scripts
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using System;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x0200009E RID: 158
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[AttributeUsage(AttributeTargets.Method, AllowMultiple = true)]
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[RequiredByNativeCode(Optional = true)]
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[Obsolete("NetworkView RPC functions are deprecated. Refer to the new Multiplayer Networking system.")]
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public sealed class RPC : Attribute
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{
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}
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}
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