scripts
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@@ -0,0 +1,29 @@
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Scripting;
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namespace UnityEngine.Rendering
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{
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// Token: 0x020000B8 RID: 184
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public sealed class SplashScreen
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{
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// Token: 0x170002F0 RID: 752
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// (get) Token: 0x06000E49 RID: 3657
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public static extern bool isFinished
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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}
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// Token: 0x06000E4A RID: 3658
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void Begin();
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// Token: 0x06000E4B RID: 3659
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public static extern void Draw();
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}
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}
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