scripts
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using System;
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namespace UnityEngine
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{
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// Token: 0x02000457 RID: 1111
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[AttributeUsage(AttributeTargets.Field, Inherited = true, AllowMultiple = false)]
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public sealed class TextAreaAttribute : PropertyAttribute
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{
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// Token: 0x060038C1 RID: 14529 RVA: 0x00061D54 File Offset: 0x0005FF54
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public TextAreaAttribute()
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{
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this.minLines = 3;
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this.maxLines = 3;
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}
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// Token: 0x060038C2 RID: 14530 RVA: 0x00061D6C File Offset: 0x0005FF6C
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public TextAreaAttribute(int minLines, int maxLines)
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{
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this.minLines = minLines;
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this.maxLines = maxLines;
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}
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// Token: 0x0400112F RID: 4399
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public readonly int minLines;
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// Token: 0x04001130 RID: 4400
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public readonly int maxLines;
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}
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}
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