scripts
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@@ -0,0 +1,114 @@
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using System;
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using System.Runtime.CompilerServices;
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using UnityEngine.Internal;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x020000D0 RID: 208
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public sealed class Texture3D : Texture
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{
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// Token: 0x06000F34 RID: 3892 RVA: 0x00014D6C File Offset: 0x00012F6C
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public Texture3D(int width, int height, int depth, TextureFormat format, bool mipmap)
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{
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Texture3D.Internal_Create(this, width, height, depth, format, mipmap);
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}
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// Token: 0x1700032C RID: 812
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// (get) Token: 0x06000F35 RID: 3893
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public extern int depth
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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}
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// Token: 0x06000F36 RID: 3894
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public extern Color[] GetPixels([DefaultValue("0")] int miplevel);
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// Token: 0x06000F37 RID: 3895 RVA: 0x00014D84 File Offset: 0x00012F84
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[ExcludeFromDocs]
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public Color[] GetPixels()
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{
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int num = 0;
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return this.GetPixels(num);
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}
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// Token: 0x06000F38 RID: 3896
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public extern Color32[] GetPixels32([DefaultValue("0")] int miplevel);
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// Token: 0x06000F39 RID: 3897 RVA: 0x00014DA4 File Offset: 0x00012FA4
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[ExcludeFromDocs]
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public Color32[] GetPixels32()
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{
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int num = 0;
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return this.GetPixels32(num);
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}
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// Token: 0x06000F3A RID: 3898
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public extern void SetPixels(Color[] colors, [DefaultValue("0")] int miplevel);
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// Token: 0x06000F3B RID: 3899 RVA: 0x00014DC4 File Offset: 0x00012FC4
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[ExcludeFromDocs]
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public void SetPixels(Color[] colors)
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{
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int num = 0;
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this.SetPixels(colors, num);
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}
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// Token: 0x06000F3C RID: 3900
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public extern void SetPixels32(Color32[] colors, [DefaultValue("0")] int miplevel);
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// Token: 0x06000F3D RID: 3901 RVA: 0x00014DDC File Offset: 0x00012FDC
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[ExcludeFromDocs]
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public void SetPixels32(Color32[] colors)
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{
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int num = 0;
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this.SetPixels32(colors, num);
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}
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// Token: 0x06000F3E RID: 3902
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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public extern void Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable);
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// Token: 0x06000F3F RID: 3903 RVA: 0x00014DF4 File Offset: 0x00012FF4
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[ExcludeFromDocs]
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public void Apply(bool updateMipmaps)
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{
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bool flag = false;
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this.Apply(updateMipmaps, flag);
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}
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// Token: 0x06000F40 RID: 3904 RVA: 0x00014E0C File Offset: 0x0001300C
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[ExcludeFromDocs]
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public void Apply()
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{
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bool flag = false;
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bool flag2 = true;
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this.Apply(flag2, flag);
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}
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// Token: 0x1700032D RID: 813
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// (get) Token: 0x06000F41 RID: 3905
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public extern TextureFormat format
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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}
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// Token: 0x06000F42 RID: 3906
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private static extern void Internal_Create([Writable] Texture3D mono, int width, int height, int depth, TextureFormat format, bool mipmap);
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}
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}
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