scripts
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@@ -0,0 +1,26 @@
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using System;
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using System.Runtime.InteropServices;
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namespace UnityEngineInternal.Input
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{
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// Token: 0x02000398 RID: 920
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[StructLayout(LayoutKind.Explicit, Size = 32)]
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public struct NativeClickEvent
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{
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// Token: 0x04000C54 RID: 3156
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[FieldOffset(0)]
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public NativeInputEvent baseEvent;
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// Token: 0x04000C55 RID: 3157
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[FieldOffset(20)]
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public bool isPressed;
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// Token: 0x04000C56 RID: 3158
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[FieldOffset(24)]
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public int controlIndex;
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// Token: 0x04000C57 RID: 3159
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[FieldOffset(28)]
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public int clickCount;
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}
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}
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