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using System;
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namespace UnityEngine.Networking
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{
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// Token: 0x02000015 RID: 21
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internal class ULocalConnectionToServer : NetworkConnection
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{
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// Token: 0x06000086 RID: 134 RVA: 0x00007CA5 File Offset: 0x00005EA5
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public ULocalConnectionToServer(NetworkServer localServer)
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{
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this.address = "localServer";
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this.m_LocalServer = localServer;
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}
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// Token: 0x06000087 RID: 135 RVA: 0x00007CC0 File Offset: 0x00005EC0
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public override bool Send(short msgType, MessageBase msg)
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{
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return this.m_LocalServer.InvokeHandlerOnServer(this, msgType, msg, 0);
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}
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// Token: 0x06000088 RID: 136 RVA: 0x00007CE4 File Offset: 0x00005EE4
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public override bool SendUnreliable(short msgType, MessageBase msg)
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{
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return this.m_LocalServer.InvokeHandlerOnServer(this, msgType, msg, 1);
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}
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// Token: 0x06000089 RID: 137 RVA: 0x00007D08 File Offset: 0x00005F08
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public override bool SendByChannel(short msgType, MessageBase msg, int channelId)
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{
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return this.m_LocalServer.InvokeHandlerOnServer(this, msgType, msg, channelId);
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}
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// Token: 0x0600008A RID: 138 RVA: 0x00007D2C File Offset: 0x00005F2C
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public override bool SendBytes(byte[] bytes, int numBytes, int channelId)
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{
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bool flag;
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if (numBytes <= 0)
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{
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if (LogFilter.logError)
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{
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Debug.LogError("LocalConnection:SendBytes cannot send zero bytes");
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}
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flag = false;
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}
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else
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{
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flag = this.m_LocalServer.InvokeBytes(this, bytes, numBytes, channelId);
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}
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return flag;
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}
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// Token: 0x0600008B RID: 139 RVA: 0x00007D78 File Offset: 0x00005F78
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public override bool SendWriter(NetworkWriter writer, int channelId)
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{
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return this.m_LocalServer.InvokeBytes(this, writer.AsArray(), (int)((short)writer.AsArray().Length), channelId);
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}
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// Token: 0x0600008C RID: 140 RVA: 0x00007DA9 File Offset: 0x00005FA9
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public override void GetStatsOut(out int numMsgs, out int numBufferedMsgs, out int numBytes, out int lastBufferedPerSecond)
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{
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numMsgs = 0;
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numBufferedMsgs = 0;
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numBytes = 0;
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lastBufferedPerSecond = 0;
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}
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// Token: 0x0600008D RID: 141 RVA: 0x00007DB9 File Offset: 0x00005FB9
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public override void GetStatsIn(out int numMsgs, out int numBytes)
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{
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numMsgs = 0;
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numBytes = 0;
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}
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// Token: 0x0400005B RID: 91
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private NetworkServer m_LocalServer;
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}
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}
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